CommonFun.calcBuff_18072 mapped buffs · 6 skills
function CommonFun.calcBuff_180(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local CurseAtk = srcUser:GetProperty("CurseAtk")
local CurseDef2 = targetUser:GetProperty("CurseDef")
local CurseDam = 1 + CurseAtk - CurseDef2
if CurseDam <= 0 then
CurseDam = 0
end
local StateAtk = srcUser:GetProperty("StateAtk")
local StateDef2 = targetUser:GetProperty("StateDef")
local StateDam = 1 + StateAtk - StateDef2
if StateDam <= 0 then
StateDam = 0
end
local A = (lv * a + b) * CurseDam * StateDam * CommonFun.calcAttrCurseRate(srcUser, targetUser)
if A <= 0 then
return 0
end
return A
end