CommonFun.calcBuff_1018 mapped buffs · 3 skills
function CommonFun.calcBuff_101(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local Num1 = srcUser:GetRunePoint(52019)
local Num2 = srcUser:GetRunePoint(52020)
local Num3 = srcUser:GetRunePoint(52022)
local Num4 = srcUser:GetRunePoint(52025)
local Num5 = srcUser:GetRunePoint(52026)
local RuneRate = Num1 + Num2 + Num3 + Num4 + Num5
local SilenceAtk = srcUser:GetProperty("SilenceAtk")
local SilenceDef2 = targetUser:GetProperty("SilenceDef")
local SlienceDam = 1 + SilenceAtk - SilenceDef2
if SlienceDam <= 0 then
SlienceDam = 0
end
local StateAtk = srcUser:GetProperty("StateAtk")
local StateDef2 = targetUser:GetProperty("StateDef")
local StateDam = (1 + StateAtk) * (1 - StateDef2)
if StateDam <= 0 then
StateDam = 0
end
local A = RuneRate * a * SlienceDam * StateDam * CommonFun.calcAttrSilenceRate(srcUser, targetUser)
if A <= 0 then
return 0
end
return A
end