Level 10
##95000
Skill #95001
Selects a single enemy within a 5m range and summons a fireball to deal fire M. DMG to the target and enemies within a 2m radius.
Level 10
##95000
Level 9
##95000
Level 8
##95000
Level 7
##95000
Level 6
##95000
Level 5
##95000
Level 4
##95000
Level 3
##95000
Level 2
##95000
Level 1
##95000
Formulas & functions
Formula source
function CommonFun.calcBuff_5040(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local Hasbuff = 0
if srcUser:HasBuffID(c) then
Hasbuff = 1
end
local A = a + b * Hasbuff
return A
endFormula source
function CommonFun.calcBuff_7991(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local skilllv_fs = srcUser:GetLernedSkillLevel(88)
local skilllv_xd = srcUser:GetLernedSkillLevel(1919)
local A = math.max(skilllv_fs, skilllv_xd) * 5
return A
endFormula source
-- Lua source unavailable --Formula source
function CommonFun.calcDamage_34(srcUser, targetUser, params, damageParam, logger)
local Int = srcUser:GetProperty("Int")
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer1 = srcUser:GetProperty("MAtkPer")
local Num1 = srcUser:GetRunePoint(21007)
local Num2 = srcUser:GetRunePoint(22001)
local Num3 = srcUser:GetRunePoint(22002)
local Num4 = srcUser:GetRunePoint(22005)
local Num5 = srcUser:GetRunePoint(223003)
local RuneDamage = (Num1 + Num2 + Num3 + Num4 + Num5) * 0.05
local MAtkPer = MAtkPer1 + RuneDamage
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local MRefine = srcUser:GetProperty("MRefine")
local RangeDam = srcUser:GetProperty("RangeDam")
local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, params, damageParam)
local targetDefElement = targetUser:GetProperty("DefAttr")
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local damChangePer = damageParam.damChangePer
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
local DamageRatio = 1
if srcUser:HasBuffID(80001450) then
DamageRatio = 1.15
end
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser, params, damageParam)
local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (1 - RefineMDamReduc) * damChangePer * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) * (1 + RangeDam) * DamageRatio
if A <= 1 then
return 1
end
return A
endSkill JSON (Level 10)
{
"id": 95010,
"NameZh": "火球术",
"Level": 10,
"Icon": "skill_95001",
"Cost": 1,
"Desc": [
{
"id": 95000,
"params": [
400
]
}
],
"RollType": 2,
"DamageType": 2,
"SkillType": "Attack",
"Camps": "Enemy",
"Launch_Range": 6,
"Fire_EP": 3,
"Target_EP": 3,
"Attack_EP": 3,
"SkillCost": {
"sp": 70
},
"DelayCD": 1,
"Lead_Type": {
"CCT": 0.2,
"FCT": 1,
"type": 2
},
"Logic": "SkillLockedTarget",
"Logic_Param": {
"emit": {
"effect": "FireBall,LowFire_B",
"speed": 20,
"type": 1
},
"notcontroled": 1,
"range": 2,
"range_num": 5,
"sub_fire": true
},
"Damage": [
{
"damChangePer": 4,
"elementparam": 4,
"type": 34
}
],
"DamTime": {
"type": 1,
"value": 1
},
"Buff": {
"enemy": [
85140,
54522
],
"self": [
116830
]
},
"Pvp_buff": {
"enemy": [
85140,
54522
],
"self": [
116830
]
},
"CastAct": "reading",
"AttackAct": [
"use_magic"
],
"SE_fire": "Skill/skill_magic_fireball_attack_01",
"description": {
"chinesesimplified": "##95000",
"english": "##95000",
"german": "##95000",
"portuguese": "##95000",
"spanish": "##95000"
}
}