Skill #402001

Hell Plant

Summon a Hell Plant on a random part of the map. Hell Plants constantly deal DMG to nearby enemies and reduce their SP.

Level ?

##426000

Attack

ID 402001

Formulas & functions

CommonFun links

Hell Plantbuff | Buffs 104046

Formula source

function CommonFun.calcBuff_5000(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local Value = srcUser:GetGemValue(a)
  local A = 0
  if Value ~= 0 then
    A = 100
  end
  return A
end
Hell Plantbuff | Buffs 104047

Formula source

function CommonFun.calcBuff_5010(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local Value = srcUser:GetGemValue(c)
  local A = lv * a + b + Value / 1000
  return A
end
Hell Plantbuff | Buffs 116215

Formula source

function CommonFun.calcBuff_5040(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local Hasbuff = 0
  if srcUser:HasBuffID(c) then
    Hasbuff = 1
  end
  local A = a + b * Hasbuff
  return A
end
Hell Plantdamage

Formula source

function CommonFun.calcDamage_13206(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local kuangbao = 0
  if srcUser:HasBuffID(1003031) then
    local skilllv_diyu = srcUser:GetLernedSkillLevel(5303)
    kuangbao = 0.1 * skilllv_diyu
  end
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local LongRangeDamReduc2 = targetUser:GetProperty("LongRangeDamReduc")
  local skilllv_1 = srcUser:GetLernedSkillLevel(428)
  local Num1 = srcUser:GetRunePoint(130140)
  local RuneDamage1 = Num1 * 0.05 + 1
  local skilllv_2 = srcUser:GetLernedSkillLevel(417)
  local life = 1
  if srcUser:HasBuffID(104050) then
    life = 1 + 0.02 * skilllv_2
  end
  local skilllv_3 = srcUser:GetLernedSkillLevel(1126)
  if srcUser:HasBuffID(116221) then
    life = life + 0.03 * skilllv_3
  end
  local pomieNum1 = 1
  if srcUser:HasBuffID(42010) then
    pomieNum1 = 1.15
  end
  local GemValue = srcUser:GetGemValue(132041)
  local GemValue2 = srcUser:GetGemValue(132121)
  local GemDam = 1 + GemValue / 100000 + GemValue2 / 100000
  local skilllv_zw = srcUser:GetLernedSkillLevel(3704)
  local A = ((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * (damChangePer + skilllv_1 * 0.1) * (1 - RefineDamReduc) * (1 + DamIncrease + kuangbao - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)) * RuneDamage1 * life * pomieNum1 * GemDam * (1 + skilllv_zw * 0.02)
  if targetUser:HasBuffID(20610050) and targetUser:HasBuffID(117860) or targetUser:HasBuffID(20610050) and targetUser:HasBuffID(184020) then
    return 0, CommonFun.DamageType.Miss
  end
  if A <= 1 then
    return 1
  end
  return A
end

Skill JSON (Level ?)

{
  "id": 402001,
  "NameZh": "地狱植物",
  "Icon": "",
  "Desc": [
    {
      "id": 426000,
      "params": [
        250,
        12
      ]
    }
  ],
  "RollType": 1,
  "SkillHit": 1,
  "SkillType": "Attack",
  "Camps": "Enemy",
  "Launch_Range": 10,
  "Fire_EP": 3,
  "Target_EP": 3,
  "Attack_EP": 3,
  "Logic": "SkillLockedTarget",
  "Logic_Param": {
    "must_buff_attack": [
      129570,
      129571
    ],
    "no_buff_attack": 1,
    "range": 1,
    "range_num": 2,
    "summoned_flag": 1
  },
  "Damage": [
    {
      "damChangePer": 2.5,
      "elementparam": 5,
      "type": 13206
    }
  ],
  "DamTime": {
    "type": 1,
    "value": 1
  },
  "Buff": {
    "enemy": [
      104046,
      104047,
      116215
    ]
  },
  "Pvp_buff": {
    "enemy": [
      104046,
      104047,
      116215
    ]
  },
  "AttackAct": [
    "attack"
  ],
  "description": {
    "chinesesimplified": "##426000",
    "english": "##426000",
    "german": "##426000",
    "portuguese": "##426000",
    "spanish": "##426000"
  }
}