Skill #1941001

Divine Destruction Slash + Lightning Bolt Smash

Level ?

##1941000

CD 30s | Cost 0 | Attack

ID 1941001

Formulas & functions

CommonFun links

神灭斩+雷击破buff | Buffs 116849

Formula source

function CommonFun.calcBuff_5040(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local Hasbuff = 0
  if srcUser:HasBuffID(c) then
    Hasbuff = 1
  end
  local A = a + b * Hasbuff
  return A
end
神灭斩+雷击破buff | Buffs 186060

Formula source

function CommonFun.calcBuff_5190(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local A = a * lv + b
  if srcUser:HasBuffID(c) then
    A = 0
  end
  return A
end
神灭斩+雷击破damage

Formula source

function CommonFun.calcDamage_2305(srcUser, targetUser, params, damageParam, logger)
  local Luk = srcUser:GetProperty("Luk")
  local Int = srcUser:GetProperty("Int")
  local Vit = srcUser:GetProperty("Vit")
  local MAtk = srcUser:GetProperty("MAtk")
  local MAtkPer = srcUser:GetProperty("MAtkPer")
  local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
  local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
  if 1 <= IgnoreMDef then
    IgnoreMDef = 1
  end
  local MRefine = srcUser:GetProperty("MRefine")
  local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, params, damageParam)
  local targetDefElement = targetUser:GetProperty("DefAttr")
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local MDef2 = targetUser:GetProperty("MDef")
  local MDefPer2 = targetUser:GetProperty("MDefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local Int2 = targetUser:GetProperty("Int")
  local IntPer2 = targetUser:GetProperty("IntPer")
  local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
  local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
  local damChangePer = damageParam.damChangePer
  local BaseMAtk = Int + math.floor(Int * Int / 100)
  local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
  local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
  if skillID == 1941 then
    local skilllv_smz = srcUser:GetLernedSkillLevel(1915)
    local skilllv_ljp = srcUser:GetLernedSkillLevel(1913)
    local index = params.hitedIndex
    local JumpRatio = math.pow(0.85 + skilllv_ljp * 0.005, index - 1)
    damChangePer = (6.8 + 0.7 * skilllv_smz) * JumpRatio
  end
  local GemValue_nian = srcUser:GetGemValue(21162)
  if skillID == 1164 and damChangePer == 0 and srcUser:HasBuffID(1000031) then
    local skill_ys = srcUser:GetLernedSkillLevel(1164)
    damChangePer = (0.7 * skill_ys + 6.8) * (1 + GemValue_nian / 100000)
  end
  if skillID == 5004 then
    local skill_ys = srcUser:GetLernedSkillLevel(1164)
    damChangePer = (0.7 * skill_ys + 6.8) * 4
  end
  local A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * damChangePer * (1 - RefineMDamReduc) * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)
  local Num1 = srcUser:GetRunePoint(24010)
  local Num2 = srcUser:GetRunePoint(223015)
  local RuneDamage = 1 + (Num1 + Num2) * 0.04
  local GemValue = srcUser:GetGemValue(21031)
  local GemDam = 1
  if targetDefElement ~= 1 and targetDefElement ~= 2 and targetDefElement ~= 3 and targetDefElement ~= 4 then
    GemDam = 1 + GemValue / 100000
  end
  A = A * RuneDamage * GemDam
  if A <= 1 then
    return 1
  end
  return A
end

Skill JSON (Level ?)

{
  "id": 1941001,
  "NameZh": "神灭斩+雷击破",
  "Icon": "skill_1936001",
  "Cost": 0,
  "Desc": [
    {
      "id": 1941000,
      "params": "_EmptyTable"
    }
  ],
  "RollType": 2,
  "DamageType": 2,
  "SkillType": "Attack",
  "Camps": "Enemy",
  "Launch_Range": 7.5,
  "Fire_EP": 3,
  "Target_EP": 3,
  "Attack_EP": 2,
  "CD": 30,
  "SkillCost": {
    "sp": 1000
  },
  "DelayCD": 1,
  "Lead_Type": {
    "CCT": 0,
    "FCT": 8,
    "type": 2
  },
  "Logic": "SkillLockedTarget",
  "Logic_Param": {
    "combine_skill": [
      1915,
      1913
    ],
    "range": 6,
    "range_num": 6
  },
  "Damage": [
    {
      "damChangePer": 1,
      "elementparam": 1,
      "type": 2305
    },
    {
      "damChangePer": 1,
      "elementparam": 2,
      "type": 2305
    },
    {
      "damChangePer": 1,
      "elementparam": 3,
      "type": 2305
    },
    {
      "damChangePer": 1,
      "elementparam": 4,
      "type": 2305
    }
  ],
  "DamTime": {
    "type": 1,
    "value": 4
  },
  "HitEffects": [
    {
      "duration": 1,
      "speffect": 28,
      "type": 2
    }
  ],
  "Buff": {
    "enemy": [
      186060,
      116849
    ]
  },
  "Pvp_buff": {
    "enemy": [
      186060,
      116849
    ]
  },
  "AttackAct": [
    "use_skill5_Glove"
  ],
  "SE_cast": "Common/Magic_cast",
  "SE_attack": "Skill/xiudou_shenmiezhan",
  "SE_hit": "Skill/EleVortex_hit",
  "description": {
    "chinesesimplified": "##1941000",
    "english": "##1941000",
    "german": "##1941000",
    "portuguese": "##1941000",
    "spanish": "##1941000"
  }
}