Level 5
##1386000
Skill #1386001
Level 5
##1386000
Level 4
##1386000
Level 3
##1386000
Level 2
##1386000
Level 1
##1386000
Formulas & functions
Formula source
function CommonFun.calcDamage_11204(srcUser, targetUser, params, damageParam, logger)
local BaseLv = srcUser.BaseLv
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Int = srcUser:GetProperty("Int")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, params, damageParam)
local targetDefElement = targetUser:GetProperty("DefAttr")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local damChangePer = damageParam.damChangePer
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 5514 or skillID == 5515 then
local skilllv_laoyin1 = srcUser:GetLernedSkillLevel(5510)
local skilllv_laoyin2 = srcUser:GetLernedSkillLevel(5560)
damChangePer = (skilllv_laoyin1 + skilllv_laoyin2) * 0.5 + 7.5
end
local BaseAtk = Dex * 2 + math.floor(Dex * Dex / 100) + math.floor(Str / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) + BaseAtk) * raceparam * bossparam * bossparam2
local Refine = srcUser:GetProperty("Refine")
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
local A = (AtkFinal * MDefReduc * (1 - MDamReduc2) + Refine) * damChangePer * (1 - RefineMDamReduc) * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2
if A <= 1 then
return 1
end
if skillID ~= 5514 and skillID ~= 5515 and skillID ~= 5560 and skillID ~= 5510 then
local skilllv_1 = srcUser:GetLernedSkillLevel(1388)
local skilllv_2 = srcUser:GetLernedSkillLevel(1437)
A = A * (1 + 0.05 * (skilllv_1 + skilllv_2))
end
return A
endSkill JSON (Level 5)
{
"id": 1386005,
"NameZh": "金属摇滚",
"Level": 5,
"Icon": "skill_1386001",
"Cost": 1,
"Desc": [
{
"id": 1386000,
"params": [
6,
880
]
}
],
"RollType": 2,
"DamageType": 2,
"SkillType": "Attack",
"Camps": "Enemy",
"Launch_Range": 5,
"Fire_EP": 3,
"Target_EP": 3,
"Attack_EP": 3,
"CD": 3,
"SkillCost": {
"sp": 37
},
"DelayCD": 1.5,
"Lead_Type": {
"CCT": 0.2,
"FCT": 2,
"type": 2
},
"Logic": "SkillLockedTarget",
"Damage": [
{
"damChangePer": 8.8,
"type": 11204
}
],
"DamTime": {
"type": 1,
"value": 1
},
"Buff": {
"enemy": [
118870
]
},
"Pvp_buff": {
"enemy": [
118870
]
},
"CastAct": "reading",
"AttackAct": [
"use_skill2"
],
"SE_cast": "Common/Magic_cast",
"SE_attack": "Skill/attack8",
"SE_hit": "Skill/ChainLight_hit",
"description": {
"chinesesimplified": "##1386000",
"english": "##1386000",
"german": "##1386000",
"portuguese": "##1386000",
"spanish": "##1386000"
}
}