Skill #1288001

Arm Cannon

Level 10

##1288000

Cost 1 | Attack

ID 1288010

Level 9

##1288000

Cost 1 | Attack

ID 1288009

Level 8

##1288000

Cost 1 | Attack

ID 1288008

Level 7

##1288000

Cost 1 | Attack

ID 1288007

Level 6

##1288000

Cost 1 | Attack

ID 1288006

Level 5

##1288000

Cost 1 | Attack

ID 1288005

Level 4

##1288000

Cost 1 | Attack

ID 1288004

Level 3

##1288000

Cost 1 | Attack

ID 1288003

Level 2

##1288000

Cost 1 | Attack

ID 1288002

Level 1

##1288000

Cost 1 | Attack

ID 1288001

Formulas & functions

CommonFun links

Arm CannonLv 1-10 | buff | Buffs 117930

Formula source

function CommonFun.calcBuff_3250(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local Num = srcUser:GetRunePoint(c)
  local A = lv * a + b + Num * d
  return A
end
Arm CannonLv 1-10 | buff | Buffs 132431

Formula source

-- Lua source unavailable --
Arm CannonLv 1-10 | damage

Formula source

function CommonFun.calcDamage_6404(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local Weapon = srcUser:GetEquipedID(7)
  local RefineLv = srcUser:GetEquipedRefineLv(7)
  local Master = CommonFun.getNpcMasterUser(srcUser)
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local LongRangeDamReduc2 = targetUser:GetProperty("LongRangeDamReduc")
  local sizeCorrection = 1
  if nil ~= CommonFun.Shape then
    if CommonFun.Shape.S == targetUser.shape then
      sizeCorrection = 1.5
    elseif CommonFun.Shape.M == targetUser.shape then
      sizeCorrection = 1
    elseif CommonFun.Shape.L == targetUser.shape then
      sizeCorrection = 1
    end
  end
  if nil ~= CommonFun.Shape and CommonFun.Shape.L == targetUser.shape and srcUser:HasBuffID(90004414) then
    sizeCorrection = sizeCorrection + 0.15
  end
  local huimie = 1
  local RefineLv7 = srcUser:GetEquipedRefineLv(7)
  if srcUser:HasBuffID(90000647) then
    if RefineLv7 < 15 then
      huimie = RefineLv7 * 0.02 + 1 + 0.05
    elseif 15 <= RefineLv7 then
      huimie = RefineLv7 * 0.02 + 1 + 0.05 + 0.1
    end
  end
  if srcUser:HasBuffID(41940) then
    if RefineLv7 < 15 then
      huimie = RefineLv7 * 0.02 + 1 + 0.05
    elseif 15 <= RefineLv7 then
      huimie = RefineLv7 * 0.02 + 1 + 0.05 + 0.1
    end
  end
  local Num = srcUser:GetRunePoint(64070)
  local RuneDamage = 1 + Num * 0.1
  local Card = 1
  if srcUser:HasBuffID(53310) then
    if 10 <= RefineLv7 then
      Card = Card + 0.1
    else
      Card = Card + 0.05
    end
  end
  local GemValue = srcUser:GetGemValue(61001)
  local GemDam = 1 + GemValue / 100000
  if Master ~= nil and srcUser:GetNpcID() ~= 0 then
    RefineLv7 = Master:GetEquipedRefineLv(7)
    if Master:HasBuffID(90000647) then
      if RefineLv7 < 15 then
        huimie = RefineLv7 * 0.02 + 1 + 0.05
      elseif 15 <= RefineLv7 then
        huimie = RefineLv7 * 0.02 + 1 + 0.05 + 0.1
      end
    end
    if Master:HasBuffID(41940) then
      if RefineLv7 < 15 then
        huimie = RefineLv7 * 0.02 + 1 + 0.05
      elseif 15 <= RefineLv7 then
        huimie = RefineLv7 * 0.02 + 1 + 0.05 + 0.1
      end
    end
    Num = Master:GetRunePoint(64070)
    RuneDamage = 1 + Num * 0.1
    if Master:HasBuffID(53310) then
      if 10 <= RefineLv7 then
        Card = Card + 0.1
      else
        Card = Card + 0.05
      end
    end
  end
  local Num_dy = srcUser:GetBuffLayer(20610121)
  Num_dy = Num_dy + 1
  local recursion = 1
  local skilllv_dg = srcUser:GetLernedSkillLevel(4308)
  local skilllv_dg2 = srcUser:GetLernedSkillLevel(4322)
  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
  if srcUser:HasBuffID(132431) and (skillID == 1288 or skillID == 5604) then
    recursion = 1 + skilllv_dg * 0.03 + skilllv_dg2 * 0.02
  end
  local Master = srcUser:GetMasterUser()
  if skillID == 4310 then
    local skilllv_jn = srcUser:GetLernedSkillLevel(1288)
    local skilllv_gz = srcUser:GetLernedSkillLevel(4310)
    if Master ~= nil then
      skilllv_jn = Master:GetLernedSkillLevel(1288)
      skilllv_gz = Master:GetLernedSkillLevel(4310)
    end
    Num_dy = 1
    local DamGem = srcUser:GetGemValue(61161)
    damChangePer = (skilllv_jn * 1.1 + 9.6) * (skilllv_gz * 0.05 + 0.5) * (1 + DamGem / 100000)
    if srcUser:HasBuffID(56460) or srcUser:HasBuffID(56470) then
      damChangePer = damChangePer * 1.3
    end
    if srcUser:HasBuffID(132432) then
      recursion = 1 + skilllv_dg * 0.03 + skilllv_dg2 * 0.02
    end
  end
  local guozai = 1
  local fromid = targetUser:GetBuffFromID(1006050)
  local guid = srcUser:GetGuid()
  local skilllv_guozai = srcUser:GetLernedSkillLevel(5603)
  if Master ~= nil then
    skilllv_guozai = Master:GetLernedSkillLevel(5603)
  end
  local layer_guozai = targetUser:GetBuffLayer(1006050)
  if 1 <= layer_guozai then
    guozai = 1 + skilllv_guozai * 0.01 * layer_guozai
  end
  local A = ((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) - Vit2 * (1 + VitPer2)) * sizeCorrection * huimie * RuneDamage * Card * GemDam * Num_dy * recursion * guozai
  if A <= 1 then
    return 1
  end
  return A
end

Skill JSON (Level 10)

{
  "id": 1288010,
  "NameZh": "加农炮",
  "Level": 10,
  "Icon": "skill_1288001",
  "Cost": 1,
  "Desc": [
    {
      "id": 1288000,
      "params": [
        2060
      ]
    }
  ],
  "RollType": 1,
  "DamageType": 1,
  "SkillType": "Attack",
  "Camps": "Enemy",
  "Launch_Range": 7.5,
  "Fire_EP": 6,
  "Target_EP": 0,
  "Attack_EP": 6,
  "SkillCost": {
    "1": {
      "itemID": 12570,
      "num": 1
    },
    "sp": 40
  },
  "DelayCD": 1,
  "PreCondition": {
    "ProType": 5
  },
  "Lead_Type": {
    "CCT": 0,
    "FCT": 3,
    "type": 2
  },
  "Logic": "SkillLockedTarget",
  "Logic_Param": {
    "range": 3,
    "range_num": 8
  },
  "Damage": [
    {
      "damChangePer": 20.6,
      "elementparam": 5,
      "type": 6404
    }
  ],
  "DamTime": {
    "type": 3,
    "value": {
      "buffid": 20610121,
      "default": 1
    }
  },
  "Buff": {
    "enemy": [
      117930,
      1006050
    ],
    "self": [
      20610122,
      132431
    ]
  },
  "Pvp_buff": {
    "enemy": [
      117930,
      1006050
    ],
    "self": [
      20610122,
      132431
    ]
  },
  "CastAct": "skill_reading",
  "AttackAct": [
    "use_skill2"
  ],
  "SE_cast": "Common/Magic_cast",
  "SE_attack": "Skill/GunArray_BloodCross_attack",
  "SE_hit": "Skill/Cannon_hit",
  "description": {
    "chinesesimplified": "##1288000",
    "english": "##1288000",
    "german": "##1288000",
    "portuguese": "##1288000",
    "spanish": "##1288000"
  }
}