Skill #1227001

Adoramus

Use a powerful holy light that deals Holy Magic Damage equivalent to M.Atk * *[8df936]%s%%[-] to a single enemy and inflicts [8df936]%s%%[-] Splah Damage to surrounding enemies while also inflicting Darkness & Agility Down statuses for 10 sec. Costs 1 Blue Gemstone

Level 10

But their actions are different.

CD 2.5s | Cost 1 | Attack

ID 1227010

Level 9

But their actions are different.

CD 2.5s | Cost 1 | Attack

ID 1227009

Level 8

But their actions are different.

CD 2.5s | Cost 1 | Attack

ID 1227008

Level 7

But their actions are different.

CD 2.5s | Cost 1 | Attack

ID 1227007

Level 6

But their actions are different.

CD 2.5s | Cost 1 | Attack

ID 1227006

Level 5

But their actions are different.

CD 2.5s | Cost 1 | Attack

ID 1227005

Level 4

But their actions are different.

CD 2.5s | Cost 1 | Attack

ID 1227004

Level 3

But their actions are different.

CD 2.5s | Cost 1 | Attack

ID 1227003

Level 2

But their actions are different.

CD 2.5s | Cost 1 | Attack

ID 1227002

Level 1

But their actions are different.

CD 2.5s | Cost 1 | Attack

ID 1227001

Formulas & functions

CommonFun links

AdoramusLv 1-15 | buff | Buffs 117280

Formula source

function CommonFun.calcBuff_186(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local DarkStateAtk = srcUser:GetProperty("DarkStateAtk")
  local DarkStateDef2 = targetUser:GetProperty("DarkStateDef")
  local DarkStateDam = 1 + DarkStateAtk - DarkStateDef2
  if DarkStateDam <= 0 then
    DarkStateDam = 0
  end
  local StateAtk = srcUser:GetProperty("StateAtk")
  local StateDef2 = targetUser:GetProperty("StateDef")
  local StateDam = 1 + StateAtk - StateDef2
  if StateDam <= 0 then
    StateDam = 0
  end
  local A = (lv * a + b) * DarkStateDam * StateDam * CommonFun.calcAttrDarkRate(srcUser, targetUser)
  if A <= 0 then
    return 0
  end
  return A
end
AdoramusLv 1-15 | buff | Buffs 41241

Formula source

function CommonFun.calcBuff_3492(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local A = 0
  local RefineLv = srcUser:GetEquipedRefineLv(7)
  local Ring1 = srcUser:GetEquipedID(7)
  if (Ring1 == 41526 or Ring1 == 141526) and 10 <= RefineLv and srcUser:HasBuffID(90002041) then
    A = 15
  end
  if (Ring1 == 41565 or Ring1 == 141565) and 10 <= RefineLv then
    A = 15
  end
  return A
end
AdoramusLv 1-15 | buff | Buffs 90004445

Formula source

function CommonFun.calcBuff_8160(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local A = b
  if srcUser:HasBuffID(a) then
    A = c
  end
  return A
end
AdoramusLv 1-15 | damage

Formula source

function CommonFun.calcDamage_5402(srcUser, targetUser, params, damageParam, logger)
  local Luk = srcUser:GetProperty("Luk")
  local Int = srcUser:GetProperty("Int")
  local Vit = srcUser:GetProperty("Vit")
  local MAtk = srcUser:GetProperty("MAtk")
  local MAtkPer = srcUser:GetProperty("MAtkPer")
  local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
  local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
  if 1 <= IgnoreMDef then
    IgnoreMDef = 1
  end
  local MRefine = srcUser:GetProperty("MRefine")
  local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, params, damageParam)
  local targetDefElement = targetUser:GetProperty("DefAttr")
  local ElementRate = CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam)
  if srcAtkElement == 6 and targetDefElement == 7 then
    local GemValue = srcUser:GetGemValue(51022)
    ElementRate = ElementRate + GemValue / 100000
  end
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local MDef2 = targetUser:GetProperty("MDef")
  local MDefPer2 = targetUser:GetProperty("MDefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local Int2 = targetUser:GetProperty("Int")
  local IntPer2 = targetUser:GetProperty("IntPer")
  local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
  local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
  local damChangePer = damageParam.damChangePer
  local BaseMAtk = Int + math.floor(Int * Int / 100)
  local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
  local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
  local Trial1 = 0
  local Trial2 = 1
  local Ring1 = srcUser:GetEquipedID(7)
  local RefineLv7 = srcUser:GetEquipedRefineLv(7)
  local Ring2 = srcUser:GetEquipedID(2)
  local RefineLv2 = srcUser:GetEquipedRefineLv(2)
  local Ring3 = srcUser:GetEquipedID(4)
  local RefineLv4 = srcUser:GetEquipedRefineLv(4)
  if (Ring1 == 41526 or Ring1 == 141526) and 5 < RefineLv7 then
    Trial1 = Trial1 + (RefineLv7 - 5) * 0.2
  end
  if (Ring2 == 42076 or Ring2 == 142076) and 10 <= RefineLv2 then
    Trial1 = Trial1 + 1
  end
  if (Ring1 == 41565 or Ring1 == 141565) and 5 < RefineLv7 then
    Trial1 = Trial1 + (RefineLv7 - 5) * 0.2
  end
  if srcUser:HasBuffID(90002053) and 5 <= RefineLv2 then
    Trial1 = Trial1 + 0.5
  end
  local equipRing = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_ARMOUR)
  if equipRing.id == 42101 or equipRing.id == 142101 then
    if 5 <= equipRing.refinelv and 10 > equipRing.refinelv then
      Trial1 = Trial1 + 0.5
    elseif 10 <= equipRing.refinelv and equipRing.refinelv < 15 then
      Trial1 = Trial1 + 1 + 0.5
    elseif equipRing.refinelv >= 15 then
      Trial1 = Trial1 + 1 + 0.5 + 1.5
    end
  end
  local equipRingSD = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_ARMOUR)
  if equipRingSD.id == 42101 or equipRingSD.id == 142101 then
    if 5 <= equipRingSD.refinelv and 10 > equipRingSD.refinelv then
      Trial1 = Trial1 + 0.5 * equipRingSD.quench_per / 100
    elseif 10 <= equipRingSD.refinelv and equipRingSD.refinelv < 15 then
      Trial1 = Trial1 + 1.5 * equipRingSD.quench_per / 100
    elseif equipRingSD.refinelv >= 15 then
      Trial1 = Trial1 + 3.0 * equipRingSD.quench_per / 100
    end
  end
  if Ring3 == 43552 or Ring3 == 143552 then
    if 10 <= RefineLv4 and RefineLv4 < 15 then
      Trial1 = Trial1 + 0.5
    elseif 15 <= RefineLv4 then
      Trial1 = Trial1 + 1 + 0.5
    end
  end
  local equipRingshoes = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_SHOES)
  if equipRingshoes.id == 43578 or equipRingshoes.id == 143578 then
    if 10 <= equipRingshoes.refinelv and equipRingshoes.refinelv < 15 then
      Trial1 = Trial1 + 0.5
    elseif equipRingshoes.refinelv >= 15 then
      Trial1 = Trial1 + 1 + 0.5
    end
  end
  local equipRingSDshoes = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_SHOES)
  if equipRingSDshoes.id == 43578 or equipRingSDshoes.id == 143578 then
    if 10 <= equipRingSDshoes.refinelv and equipRingSDshoes.refinelv < 15 then
      Trial1 = Trial1 + 0.5 * equipRingSDshoes.quench_per / 100
    elseif equipRingSDshoes.refinelv >= 15 then
      Trial1 = Trial1 + 1.5 * equipRingSDshoes.quench_per / 100
    end
  end
  if srcUser:HasBuffID(91000410) or srcUser:HasBuffID(91000690) or srcUser:HasBuffID(91001140) then
    Trial2 = 1.1
  end
  if srcUser:HasBuffID(91001150) then
    Trial2 = 1.15
  end
  if srcUser:HasBuffID(91001640) or srcUser:HasBuffID(91001641) or srcUser:HasBuffID(91001642) then
    Trial2 = 1.1
  end
  if srcUser:HasBuffID(91001643) then
    Trial2 = 1.15
  end
  local Num = srcUser:GetRunePoint(54050)
  local RuneDamage = 1 + Num * 0.06
  local GemValue1 = srcUser:GetGemValue(51003)
  local GemValue2 = srcUser:GetGemValue(51061)
  local GemDam = 1 + GemValue1 / 100000 + GemValue2 / 100000
  local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (damChangePer + Trial1) * (1 - RefineMDamReduc) * (1 + MDamIncrease) * ElementRate * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) * Trial2 * RuneDamage * GemDam
  if A <= 1 then
    return 1
  end
  return A
end

Skill JSON (Level 10)

{
  "id": 1227010,
  "NameZh": "赞歌",
  "Level": 10,
  "Icon": "skill_1227001",
  "Cost": 1,
  "NextNewID": 1227011,
  "Desc": [
    {
      "id": 1227000,
      "params": [
        2340,
        30
      ]
    }
  ],
  "RollType": 2,
  "DamageType": 2,
  "SkillType": "Attack",
  "Camps": "Enemy",
  "Launch_Range": 6,
  "Fire_EP": 2,
  "Target_EP": 2,
  "Attack_EP": 2,
  "CD": 2.5,
  "SkillCost": {
    "1": {
      "itemID": 12521,
      "num": 1
    },
    "sp": 142
  },
  "DelayCD": 2.5,
  "Lead_Type": {
    "CCT": 0,
    "FCT": 5,
    "type": 2
  },
  "Logic": "SkillLockedTarget",
  "Damage": [
    {
      "damChangePer": 23.4,
      "elementparam": 6,
      "type": 5402
    }
  ],
  "DamTime": {
    "type": 1,
    "value": 3
  },
  "Buff": {
    "enemy": [
      117280,
      117281,
      90004445
    ],
    "self": [
      41241
    ]
  },
  "Pvp_buff": {
    "enemy": [
      117280,
      117281,
      90004445
    ],
    "self": [
      41241
    ]
  },
  "AttackAct": [
    "use_magic"
  ],
  "SE_cast": "Common/Magic_cast",
  "SE_attack": "Skill/skill_magic_holysong_attack_01",
  "SE_hit": "Skill/skill_magic_crossfall_hit",
  "description": {
    "chinesesimplified": "但动作不同。",
    "english": "But their actions are different.",
    "german": "Aber ihre Haltung ist anders.",
    "portuguese": "Mas o movimento é diferente.",
    "spanish": "Pero sus posturas son diferentes."
  }
}