CommonFun

calcDamage / calcBuff explorer

1 formulas listed.

CommonFun.calcBuff_618080 mapped buffs · 3 skills
function CommonFun.calcBuff_6180(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local A = 0
  local skilllv_1 = srcUser:GetLernedSkillLevel(3711)
  local StateEffect = targetUser:GetProperty("StateEffect")
  local bits2 = CommonFun.getBits(StateEffect)
  if bits2[CommonFun.StateEffect.Burn] == 1 and 0 < skilllv_1 then
    A = skilllv_1 * 2 + 6
  end
  return A
end