CommonFun.calcBuff_160126 mapped buffs · 15 skills
function CommonFun.calcBuff_160(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local SlowAtk = srcUser:GetProperty("SlowAtk")
local SlowDef2 = targetUser:GetProperty("SlowDef")
local SlowDam = 1 + SlowAtk - SlowDef2
if SlowDam <= 0 then
SlowDam = 0
end
local StateAtk = srcUser:GetProperty("StateAtk")
local StateDef2 = targetUser:GetProperty("StateDef")
local StateDam = 1 + StateAtk - StateDef2
if StateDam <= 0 then
StateDam = 0
end
local A = (lv * a + b) * SlowDam * StateDam * CommonFun.calcAttrSlowRate(srcUser, targetUser)
if A <= 0 then
return 0
end
return A
end
CommonFun.calcBuff_16000 mapped uses
function CommonFun.calcBuff_1600(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local SlowAtk = srcUser:GetProperty("SlowAtk")
local SlowDef2 = targetUser:GetProperty("SlowDef")
local SlowDam = 1 + SlowAtk - SlowDef2
if SlowDam <= 0 then
SlowDam = 0
end
local StateAtk = srcUser:GetProperty("StateAtk")
local StateDef2 = targetUser:GetProperty("StateDef")
local StateDam = 1 + StateAtk - StateDef2
if StateDam <= 0 then
StateDam = 0
end
local A = (lv * a + b) * SlowDam * StateDam * CommonFun.calcAttrSlowTime(srcUser, targetUser)
if A <= 0 then
return 0
end
return A
end
CommonFun.calcBuff_16010 mapped uses
function CommonFun.calcBuff_1601(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local SlowAtk = srcUser:GetProperty("SlowAtk")
local SlowDef2 = targetUser:GetProperty("SlowDef")
local SlowDam = 1 + SlowAtk - SlowDef2
if SlowDam <= 0 then
SlowDam = 0
end
local StateAtk = srcUser:GetProperty("StateAtk")
local StateDef2 = targetUser:GetProperty("StateDef")
local StateDam = 1 + StateAtk - StateDef2
if StateDam <= 0 then
StateDam = 0
end
local Num = srcUser:GetRunePoint(153022)
local skilllv = srcUser:GetLernedSkillLevel(1613)
local A = (skilllv * a + b + Num) * SlowDam * StateDam * CommonFun.calcAttrSlowTime(srcUser, targetUser)
if A <= 0 then
return 0
end
return A
end