Skill #802001

Gravitational Field

Level 7

##802000

CD 3s | Cost 1 | LeadSkill

ID 802007

Level 6

##802000

CD 3s | Cost 1 | LeadSkill

ID 802006

Level 5

##802000

CD 3s | Cost 1 | LeadSkill

ID 802005

Level 4

##802000

CD 3s | Cost 1 | LeadSkill

ID 802004

Level 3

##802000

CD 3s | Cost 1 | LeadSkill

ID 802003

Level 2

##802000

CD 3s | Cost 1 | LeadSkill

ID 802002

Level 1

##802000

CD 3s | Cost 1 | LeadSkill

ID 802001

Formulas & functions

CommonFun links

Gravitational FieldLv 1-7 | damage

Formula source

function CommonFun.calcDamage_2302(srcUser, targetUser, params, damageParam, logger)
  local Int = srcUser:GetProperty("Int")
  local Vit = srcUser:GetProperty("Vit")
  local MAtk = srcUser:GetProperty("MAtk")
  local MAtkPer = srcUser:GetProperty("MAtkPer")
  local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
  local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
  if 1 <= IgnoreMDef then
    IgnoreMDef = 1
  end
  local MRefine = srcUser:GetProperty("MRefine")
  local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, params, damageParam)
  local targetDefElement = targetUser:GetProperty("DefAttr")
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local MDef2 = targetUser:GetProperty("MDef")
  local MDefPer2 = targetUser:GetProperty("MDefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local Int2 = targetUser:GetProperty("Int")
  local IntPer2 = targetUser:GetProperty("IntPer")
  local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
  local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
  local damChangePer = damageParam.damChangePer
  local damChangePer1 = damageParam.damChangePer1
  local BaseMAtk = Int + math.floor(Int * Int / 100)
  local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
  local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
  local Num1 = srcUser:GetBuffLayer(42000226)
  local A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (1 - RefineMDamReduc) * damChangePer * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + damChangePer1 * math.pow(2, Num1) * (1 - RefineMDamReduc)
  if A <= 1 then
    return 1
  end
  return A
end

Skill JSON (Level 7)

{
  "id": 802007,
  "NameZh": "重力原野",
  "Level": 7,
  "Icon": "xpskill11",
  "Cost": 1,
  "Desc": [
    {
      "id": 802000,
      "params": [
        1600,
        22,
        22
      ]
    }
  ],
  "RollType": 2,
  "DamageType": 2,
  "SkillType": "LeadSkill",
  "Camps": "Enemy",
  "Launch_Range": 9,
  "Fire_EP": 3,
  "Target_EP": 3,
  "Attack_EP": 3,
  "CD": 3,
  "SkillCost": {
    "1": {
      "itemID": 12521,
      "num": 1
    },
    "sp": 110
  },
  "Lead_Type": {
    "DCT": 7,
    "type": 4
  },
  "Logic": "SkillSelfRange",
  "Logic_Param": {
    "count": 7,
    "duration": 7,
    "interval": 1,
    "isTimeTrap": 1,
    "no_select": 1,
    "range": 4
  },
  "Damage": [
    {
      "damChangePer": 0,
      "damChangePer1": 1600,
      "elementparam": 5,
      "type": 2302
    }
  ],
  "DamTime": {
    "type": 1,
    "value": 1
  },
  "Buff": {
    "enemy": [
      42000220
    ],
    "self": [
      42000229,
      42000226
    ]
  },
  "Pvp_buff": {
    "enemy": [
      42000220
    ],
    "self": [
      42000229,
      42000226
    ]
  },
  "CastAct": "reading",
  "AttackAct": [
    "use_magic"
  ],
  "description": {
    "chinesesimplified": "##802000",
    "english": "##802000",
    "german": "##802000",
    "portuguese": "##802000",
    "spanish": "##802000"
  }
}