Level 10
##78997001
Skill #78997001
Deals massive damage to the specified unit.
Level 10
##78997001
Formulas & functions
Formula source
function CommonFun.calcBuff_4360(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local RefineLv = srcUser:GetEquipedRefineLv(7)
local Ring1 = srcUser:GetEquipedID(7)
local A = 100
local Sp = srcUser:GetProperty("Sp")
local MaxSp = srcUser:GetProperty("MaxSp")
local xinnian = 0
local skill_xinnian3 = srcUser:GetLernedSkillLevel(6013)
local skill_xinnian1 = srcUser:GetLernedSkillLevel(6011)
if srcUser:HasBuffID(1010211) then
local layer_xinnian = srcUser:GetBuffLayer(1010211)
xinnian = skill_xinnian3 * 3 * (1 + (layer_xinnian - 1) * (0.15 + skill_xinnian1 * 0.05))
A = A - xinnian
end
local GemValue = 0
if Sp < MaxSp * 0.3 then
GemValue = srcUser:GetGemValue(122132)
end
if GemValue ~= 0 then
A = A - GemValue / 1000
end
if Ring1 == 62540 or Ring1 == 162540 then
A = A + RefineLv * a + b
end
return A
endFormula source
function CommonFun.calcDamage_12202(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local Sp = srcUser:GetProperty("Sp")
local MaxSp = srcUser:GetProperty("MaxSp")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local damChangePer1 = damageParam.damChangePer1
local xinnian = 0
local xinnian1 = 1
local skill_xinnian3 = srcUser:GetLernedSkillLevel(6013)
local skill_xinnian1 = srcUser:GetLernedSkillLevel(6011)
if srcUser:HasBuffID(1010201) then
local layer_xinnian = srcUser:GetBuffLayer(1010201)
xinnian = skill_xinnian3 * 0.01 * (1 + (layer_xinnian - 1) * (0.15 + skill_xinnian1 * 0.05))
end
if srcUser:HasBuffID(1010221) then
local layer_xinnian1 = srcUser:GetBuffLayer(1010221)
xinnian1 = (skill_xinnian3 * 0.06 + 0.05) * (1 + (layer_xinnian1 - 1) * (0.15 + skill_xinnian1 * 0.05)) + 1
end
local DamSpike = srcUser:GetProperty("DamSpike")
local DamReduc = targetUser:GetProperty("DamReduc")
local PvP_DamReduc = targetUser:GetProperty("DamReduc")
local mapid, maptype = srcUser:GetMapInfo()
if (maptype == 2 or maptype == 4) and targetUser:GetNpcID() == 0 then
PvP_DamReduc = PvP_DamReduc < -1 and -1 or 1 < PvP_DamReduc and 1 or PvP_DamReduc
PvP_DamReduc = math.floor(PvP_DamReduc * 1000) / 1000
PvP_DamReduc = 0.4 * (1 - math.sin(PvP_DamReduc * 3.14 / 2))
else
PvP_DamReduc = 0
end
DamReduc = DamReduc + PvP_DamReduc
ReduceLv = CommonFun.calcSpikeLv(srcUser, targetUser)
local SkillDamReduc = CommonFun.calcSkillDamReduc(srcUser, targetUser)
local DamReduc2 = 1 - (1 + 0.009 * ReduceLv + DamSpike - DamReduc) * SkillDamReduc
local skilllv = srcUser:GetLernedSkillLevel(306)
if 5 < skilllv then
DamReduc2 = 1 - (1 + 0.009 * ReduceLv + DamSpike - math.max(DamReduc - 0.06 * (skilllv - 5) - xinnian, 0))
end
if 0.9 <= DamReduc2 then
DamReduc2 = 0.9
end
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local Num1 = srcUser:GetRunePoint(120100)
local RuneDamage = Num1 * 0.6
local BaseLvDamage = 0
local IBaseLv = srcUser.BaseLv
if srcUser:HasBuffID(42220) then
BaseLvDamage = IBaseLv * 40
end
local a = 0
local b = 0
local c = 0
local d = 0
local Equip1 = srcUser:GetEquipedID(7)
local Equip3 = srcUser:GetEquipedID(5)
local Equip4 = srcUser:GetEquipedID(6)
if Equip1 == 62508 or Equip1 == 162508 then
a = 5
end
if Equip1 == 62540 or Equip1 == 162540 then
a = 5
end
local equipRing = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_ARMOUR)
if equipRing.id == 42089 or equipRing.id == 142089 then
b = 2
end
local equipRingSD = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_ARMOUR)
if equipRingSD.id == 42089 or equipRingSD.id == 142089 then
b = 2 * equipRingSD.quench_per / 100
end
if Equip3 == 44003 or Equip3 == 144003 then
c = 1.5
end
if Equip4 == 44003 or Equip4 == 144003 then
d = 1.5
end
local equipRing5 = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_ACCESSORY1)
if equipRing5.id == 44047 or equipRing5.id == 144047 then
c = 2
end
local equipRingSD5 = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_ACCESSORY1)
if equipRingSD5.id == 44047 or equipRingSD5.id == 144047 then
c = 2 * equipRingSD5.quench_per / 100
end
local equipRing6 = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_ACCESSORY2)
if equipRing6.id == 44047 or equipRing6.id == 144047 then
d = 2
end
local equipRingSD6 = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_ACCESSORY2)
if equipRingSD6.id == 44047 or equipRingSD6.id == 144047 then
d = 2 * equipRingSD6.quench_per / 100
end
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local BaseAtk1 = Str * 4 + math.floor(Str * Str / 100) * 2 + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk1) * raceparam * bossparam * bossparam2
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local GemDam = 1
if Sp < MaxSp * 0.3 then
GemValue = srcUser:GetGemValue(122131)
GemDam = 1 + GemValue / 100000
end
local potian = 1
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 3303 or skillID == 819 then
local skilllv_potian = srcUser:GetLernedSkillLevel(3303)
local skilllv_fuw = srcUser:GetLernedSkillLevel(819)
local skilllv_lz = srcUser:GetLernedSkillLevel(3329)
local Num_lz = srcUser:GetBuffLayer(100500)
local lz = 1
if 1 <= skilllv_lz then
lz = 1 + Num_lz * skilllv_lz * 0.002
end
damChangePer = 4 * skilllv
damChangePer1 = 5 * skilllv
potian = (math.max(skilllv_potian, skilllv_fuw) * 0.05 + 0.5) * lz
end
local A = (((AtkFinal * (1 - DamReduc2) + Refine) * (damChangePer + Sp / 100 + RuneDamage + a + b + c + d) + 2500 + 500 * damChangePer1) * (1 + DamIncrease - ShortRangeDamReduc2) * (1 - RefineDamReduc) * GemDam + BaseLvDamage) * potian
if targetUser:GetNpcID() ~= 0 and srcUser:HasBuffID(1010220) and srcUser:HasBuffID(1010250) then
A = A * xinnian1
end
if A <= 1 then
return 1
end
return A
endSkill JSON (Level 10)
{
"id": 78997001,
"NameZh": "熊拳",
"Level": 10,
"Icon": "skill_306001",
"Cost": 1,
"PeakLevel": 5,
"Desc": [
{
"id": 78997001,
"params": [
40,
100,
2500,
500,
50,
30,
5,
300
]
}
],
"RollType": 1,
"SkillHit": 1,
"SkillType": "Attack",
"Camps": "Enemy",
"Launch_Range": 3,
"Fire_EP": 3,
"Target_EP": 3,
"Attack_EP": 2,
"Lead_Type": {
"CCT": 0,
"FCT": 0,
"type": 2
},
"Logic": "SkillLockedTarget",
"Damage": [
{
"damChangePer": 50,
"damChangePer1": 50,
"elementparam": 5,
"type": 12202
}
],
"DamTime": {
"type": 1,
"value": 1
},
"AttackEffects": [
{
"curve": 1,
"range": 0.1,
"time": 1,
"type": 2
},
{
"direction": "forward",
"distance": 1.5,
"speed": 20,
"type": 1
}
],
"Buff": {
"self": [
100725,
100721,
100722,
100723
]
},
"Pvp_buff": {
"self": [
100725,
100721,
100722,
100723
]
},
"CastAct": "reading",
"AttackAct": [
"attack"
],
"E_Attack_On": 1,
"SE_cast": "Common/Magic_cast",
"SE_attack": "Skill/GuillotineFist",
"description": {
"chinesesimplified": "##78997001",
"english": "##78997001",
"german": "##78997001",
"portuguese": "##78997001",
"spanish": "##78997001"
}
}