Level 1
##121000
Skill #75230001
Fires an arrow towards the target range, dealing Phy. DMG.
Level 1
##121000
Formulas & functions
Formula source
function CommonFun.calcDamage_8033(srcUser, targetUser, params, damageParam, logger)
local damChangePer = damageParam.damChangePer
local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, params, damageParam)
local targetDefElement = targetUser:GetProperty("DefAttr")
local A = damChangePer * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam)
if A <= 1 then
return 1
end
return A
endSkill JSON (Level 1)
{
"id": 75230001,
"NameZh": "箭雨",
"Level": 1,
"Icon": "skill_121001",
"Cost": 1,
"Desc": [
{
"id": 121000,
"params": [
4,
75,
8
]
}
],
"SkillType": "Attack",
"Camps": "Enemy",
"Launch_Range": 5,
"Fire_EP": 6,
"Target_EP": 3,
"Attack_EP": 3,
"Logic": "SkillPointRange",
"Logic_Param": {
"count": 4,
"effect": "ArrowShower,LowRange_B2",
"interval": 0.7,
"isCountTrap": 1,
"no_select": 1,
"range": 2,
"range_num": 8
},
"Damage": [
{
"damChangePer": 600,
"type": 8033
}
],
"DamTime": {
"type": 1,
"value": 1
},
"SuperUse": 6,
"SuperUseEffect": 56,
"CastAct": "reading",
"AttackAct": [
"use_skill"
],
"SE_cast": "Common/Magic_cast",
"SE_attack": "Skill/Arrow_attack",
"SE_fire": "Skill/Arrow_fire",
"SE_hit": "Skill/Arrow_hit",
"description": {
"chinesesimplified": "##121000",
"english": "##121000",
"german": "##121000",
"portuguese": "##121000",
"spanish": "##121000"
}
}