Level 5
##486000
Skill #486001
Level 5
##486000
Level 4
##486000
Level 3
##486000
Level 2
##486000
Level 1
##486000
Formulas & functions
Formula source
function CommonFun.calcBuff_2510(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local A = 0
local Num1 = srcUser:GetRunePoint(90130)
if 0 < Num1 then
A = 100
end
return A
endFormula source
function CommonFun.calcBuff_3070(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local A = lv * a + b
if targetUser:HasBuffID(160000) then
A = 0
end
if targetUser.boss == true or targetUser.mini == true then
A = 0
end
return A
endSkill JSON (Level 5)
{
"id": 486005,
"NameZh": "擒拿",
"Level": 5,
"Icon": "skill_486001",
"Cost": 1,
"Desc": [
{
"id": 486000,
"params": [
15,
20
]
}
],
"SkillType": "Control",
"Camps": "Enemy",
"Launch_Range": 2,
"Fire_EP": 3,
"Target_EP": 3,
"Attack_EP": 3,
"CD": 3,
"SkillCost": {
"sp": 28
},
"DelayCD": 1.5,
"Logic": "SkillLockedTarget",
"Logic_Param": {
"SkillStatus": {
"time": 15
}
},
"Buff": {
"enemy": [
106151,
106152,
106154
],
"self": [
106150,
106151,
106152,
106153
]
},
"Pvp_buff": {
"enemy": [
106151,
106152,
106154
],
"self": [
106150,
106151,
106152,
106153
]
},
"AttackAct": [
"use_magic"
],
"SE_attack": "Skill/skill_magic_arrest_attack",
"description": {
"chinesesimplified": "##486000",
"english": "##486000",
"german": "##486000",
"portuguese": "##486000",
"spanish": "##486000"
}
}