Level 1
##4620000
Skill #4620001
Level 1
##4620000
Formulas & functions
Formula source
-- Lua source unavailable --Formula source
function CommonFun.calcDamage_8051(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Int = srcUser:GetProperty("Int")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
local WeaponType = srcUser:GetEquipedWeaponType()
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local MRefine = srcUser:GetProperty("MRefine")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) * elementparam * elementparam2 + BaseMAtk) * raceparam * bossparam * bossparam2
local A = ((AtkFinal + MAtkFinal) * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 + DamIncrease - ShortRangeDamReduc2) * (1 - RefineDamReduc) - Vit2 * (1 + VitPer2)
if A <= 1 then
A = 1
end
local enemy = srcUser:IsEnemy(targetUser)
if enemy == false then
return 0, CommonFun.DamageType.None
end
return A
endSkill JSON (Level 1)
{
"id": 4620001,
"NameZh": "王国之剑",
"Level": 1,
"Icon": "skill_4620000",
"Cost": 1,
"Desc": [
{
"id": 4620000
}
],
"RollType": 1,
"SkillHit": 1,
"DamageType": 1,
"SkillType": "Attack",
"Camps": "Enemy|Friend",
"Launch_Range": 6,
"Fire_EP": 3,
"Target_EP": 3,
"Attack_EP": 2,
"CD": 10,
"FixCD": 1,
"Logic": "SkillForwardRect",
"Logic_Param": {
"distance": 6,
"forward_offset": 0,
"no_action": 1,
"no_action_need_effect": 1,
"no_skill_delay": 1,
"range_num": 10,
"special_type": "knight",
"to_break": 1,
"width": 3
},
"Damage": [
{
"damChangePer": 20,
"elementparam": 5,
"type": 8051
}
],
"DamTime": {
"type": 1,
"value": 1
},
"Buff": {
"enemy": [
177920,
177910,
177912
],
"friend": [
177940,
177994
],
"self": [
177940
],
"team": [
177940,
177994
]
},
"Pvp_buff": {
"enemy": [
177920,
177910,
177912
],
"friend": [
177940
],
"self": [
177940
],
"team": [
177940
]
},
"AttackStatus": 1,
"AttackAct": [
"attack"
],
"SE_attack": "Skill/sfx_skill_knight_magicwip_attack_01",
"SE_hit": "Skill/ACMagicenergy",
"SE_HitDelay": 0.34,
"description": {
"chinesesimplified": "##4620000",
"english": "##4620000",
"german": "##4620000",
"portuguese": "##4620000",
"spanish": "##4620000"
}
}