Skill #4207001

Illusion Storm

Level 10

##4207000

CD 4s | Cost 1 | SummonShadow

ID 4207010

Level 9

##4207000

CD 4s | Cost 1 | SummonShadow

ID 4207009

Level 8

##4207000

CD 4s | Cost 1 | SummonShadow

ID 4207008

Level 7

##4207000

CD 4s | Cost 1 | SummonShadow

ID 4207007

Level 6

##4207000

CD 4s | Cost 1 | SummonShadow

ID 4207006

Level 5

##4207000

CD 4s | Cost 1 | SummonShadow

ID 4207005

Level 4

##4207000

CD 4s | Cost 1 | SummonShadow

ID 4207004

Level 3

##4207000

CD 4s | Cost 1 | SummonShadow

ID 4207003

Level 2

##4207000

CD 4s | Cost 1 | SummonShadow

ID 4207002

Level 1

##4207000

CD 4s | Cost 1 | SummonShadow

ID 4207001

Formulas & functions

CommonFun links

Illusion StormLv 1-10 | damage

Formula source

function CommonFun.calcDamage_9204(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local Hp2 = targetUser:GetProperty("Hp")
  local MaxHp2 = targetUser:GetProperty("MaxHp")
  local damChangePer = damageParam.damChangePer
  local AttrEffect = srcUser:GetProperty("AttrEffect")
  local bits = CommonFun.getBits(AttrEffect)
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local ShortRangeDamReduc2 = targetUser:GetProperty("ShortRangeDamReduc")
  local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - ShortRangeDamReduc2) - Vit2 * (1 + VitPer2)
  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
  if skillID == 481 then
    local Num1 = srcUser:GetRunePoint(90060)
    local RuneDamage1 = Num1 * 0.2 + 1
    A = A * RuneDamage1
  end
  if skillID == 483 then
    local Num2 = srcUser:GetRunePoint(90100)
    local RuneDamage2 = Num2 * 0.1 + 1
    A = A * RuneDamage2
  end
  if skillID == 487 and srcUser:HasBuffID(40672) then
    A = A * 1.5
  end
  if A <= 1 then
    return 1
  end
  if bits[CommonFun.AttrEffect.Hualiduanjian] == 1 then
    return A * 1.5
  end
  return A
end

Skill JSON (Level 10)

{
  "id": 4207010,
  "NameZh": "幻影风暴",
  "Level": 10,
  "Icon": "skill_4207001",
  "Cost": 1,
  "Desc": [
    {
      "id": 4207000,
      "params": [
        3600
      ]
    }
  ],
  "RollType": 1,
  "DamageType": 1,
  "SkillType": "SummonShadow",
  "Camps": "Enemy",
  "Launch_Range": 5,
  "Fire_EP": 3,
  "Target_EP": 3,
  "Attack_EP": 2,
  "CD": 4,
  "SkillCost": {
    "sp": 30
  },
  "DelayCD": 1.5,
  "Lead_Type": {
    "CCT": 0,
    "FCT": 4,
    "type": 2
  },
  "Logic": "SkillPointRange",
  "Logic_Param": {
    "buffIDs": [
      132025,
      132050,
      132110,
      90004955
    ],
    "count": 1,
    "effect": "Eff_CrowsStorm_floor,LowRange_B2",
    "interval": 1,
    "isCountTrap": 1,
    "loop": false,
    "no_select": 1,
    "num_type": 13,
    "range": 4,
    "shadowLevel": {
      "4204001": [
        580101,
        8
      ],
      "4204002": [
        580102,
        9
      ],
      "4204003": [
        580103,
        10
      ],
      "4204004": [
        580104,
        11
      ],
      "4204005": [
        580105,
        12
      ]
    }
  },
  "Damage": [
    {
      "damChangePer": 36,
      "type": 9204
    }
  ],
  "DamTime": {
    "type": 1,
    "value": 3
  },
  "CastAct": "reading",
  "AttackAct": [
    "use_skill"
  ],
  "SE_attack": "Skill/Phantom_qunyafengbao",
  "ItemCost": [
    {
      "count": 1580,
      "id": 12903
    }
  ],
  "ExtraMaxLevel": 0,
  "description": {
    "chinesesimplified": "##4207000",
    "english": "##4207000",
    "german": "##4207000",
    "portuguese": "##4207000",
    "spanish": "##4207000"
  }
}