Skill #4107001

Evil Cat Roar

Level 5

##4107000

CD 8s | Cost 1 | Attack

ID 4107005

Level 4

##4107000

CD 9s | Cost 1 | Attack

ID 4107004

Level 3

##4107000

CD 10s | Cost 1 | Attack

ID 4107003

Level 2

##4107000

CD 11s | Cost 1 | Attack

ID 4107002

Level 1

##4107000

CD 12s | Cost 1 | Attack

ID 4107001

Formulas & functions

CommonFun links

Evil Cat RoarLv 1-5 | buff | Buffs 131591

Formula source

function CommonFun.calcBuff_100(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local SilenceAtk = srcUser:GetProperty("SilenceAtk")
  local SilenceDef2 = targetUser:GetProperty("SilenceDef")
  local SlienceDam = 1 + SilenceAtk - SilenceDef2
  if SlienceDam <= 0 then
    SlienceDam = 0
  end
  local StateAtk = srcUser:GetProperty("StateAtk")
  local StateDef2 = targetUser:GetProperty("StateDef")
  local StateDam = 1 + StateAtk - StateDef2
  if StateDam <= 0 then
    StateDam = 0
  end
  local A = (lv * a + b) * SlienceDam * StateDam * CommonFun.calcAttrSilenceRate(srcUser, targetUser)
  if A <= 0 then
    return 0
  end
  return A
end
Evil Cat RoarLv 1-5 | damage

Formula source

function CommonFun.calcDamage_15101(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local Refine = srcUser:GetProperty("Refine")
  local AttrEffect = srcUser:GetProperty("AttrEffect")
  local bits = CommonFun.getBits(AttrEffect)
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local LongRangeDamReduc2 = targetUser:GetProperty("LongRangeDamReduc")
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local damChangePer1 = damageParam.damChangePer1
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local BaseAtk = Dex * 2 + math.floor(Dex * Dex / 100) + math.floor(Str / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 + DamIncrease - LongRangeDamReduc2) * (1 - RefineDamReduc) + damChangePer1 - Vit2 * (1 + VitPer2)
  local Agi = srcUser:GetProperty("Agi")
  local CriRate = math.min(Agi / 3 + 5, 100)
  local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
  if skillID == 4107 then
    CriRate = 0
  end
  local shadow = 1
  if srcUser:GetTempSkillSlaveID() == 806612 then
    local GemNew = srcUser:GetGemValue(153142)
    shadow = 1 + GemNew / 100000
  end
  if A <= 1 then
    return 1
  end
  if CommonFun.IsInRate(CriRate, srcUser:GetRandom()) then
    return A * 1.5 * shadow, CommonFun.DamageType.Crit
  end
  return A * shadow
end

Skill JSON (Level 5)

{
  "id": 4107005,
  "NameZh": "恶喵咆哮",
  "Level": 5,
  "Icon": "skill_4107001",
  "Cost": 1,
  "Desc": [
    {
      "id": 4107000,
      "params": [
        2400,
        100
      ]
    }
  ],
  "RollType": 1,
  "DamageType": 1,
  "SkillType": "Attack",
  "Camps": "Enemy",
  "Launch_Range": 6,
  "Fire_EP": 6,
  "Target_EP": 3,
  "Attack_EP": 1,
  "CD": 8,
  "SkillCost": {
    "sp": 50
  },
  "DelayCD": 2,
  "Lead_Type": {
    "CCT": 0,
    "FCT": 4,
    "type": 2
  },
  "Logic": "SkillDirectionRect",
  "Logic_Param": {
    "distance": 10,
    "forward_offset": 0,
    "point_effect": "Eff_Doram_Boar_buff",
    "range_num": 10,
    "width": 4
  },
  "Damage": [
    {
      "damChangePer": 24,
      "damChangePer1": 0,
      "type": 15101
    }
  ],
  "DamTime": {
    "type": 1,
    "value": 1
  },
  "HitEffects": [
    {
      "direction": "back",
      "distance": 2,
      "speed": 10,
      "type": 1
    }
  ],
  "Buff": {
    "enemy": [
      131591
    ],
    "nearest": {
      "enemy": [
        131590
      ]
    }
  },
  "Pvp_buff": {
    "enemy": [
      131591
    ],
    "nearest": {
      "enemy": [
        131590
      ]
    }
  },
  "CastAct": "skill_ready",
  "AttackAct": [
    "use_skill"
  ],
  "SE_attack": "Skill/Whisperer_emaopaoxiao",
  "ItemCost": [
    {
      "count": 1020,
      "id": 12903
    }
  ],
  "ExtraMaxLevel": 0,
  "PointAct": "reading",
  "description": {
    "chinesesimplified": "##4107000",
    "english": "##4107000",
    "german": "##4107000",
    "portuguese": "##4107000",
    "spanish": "##4107000"
  }
}