Level 7
##802000
Skill #327006
Level 7
##802000
Level 6
##802000
Level 5
##802000
Level 4
##802000
Level 3
##802000
Level 2
##802000
Level 1
##802000
Formulas & functions
Formula source
function CommonFun.calcDamage_2302(srcUser, targetUser, params, damageParam, logger)
local Int = srcUser:GetProperty("Int")
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local MRefine = srcUser:GetProperty("MRefine")
local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, params, damageParam)
local targetDefElement = targetUser:GetProperty("DefAttr")
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local damChangePer = damageParam.damChangePer
local damChangePer1 = damageParam.damChangePer1
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
local Num1 = srcUser:GetBuffLayer(42000226)
local A = (MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (1 - RefineMDamReduc) * damChangePer * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + damChangePer1 * math.pow(2, Num1) * (1 - RefineMDamReduc)
if A <= 1 then
return 1
end
return A
endSkill JSON (Level 7)
{
"id": 802007,
"NameZh": "重力原野",
"Level": 7,
"Icon": "xpskill11",
"Cost": 1,
"Desc": [
{
"id": 802000,
"params": [
1600,
22,
22
]
}
],
"RollType": 2,
"DamageType": 2,
"SkillType": "LeadSkill",
"Camps": "Enemy",
"Launch_Range": 9,
"Fire_EP": 3,
"Target_EP": 3,
"Attack_EP": 3,
"CD": 3,
"SkillCost": {
"1": {
"itemID": 12521,
"num": 1
},
"sp": 110
},
"Lead_Type": {
"DCT": 7,
"type": 4
},
"Logic": "SkillSelfRange",
"Logic_Param": {
"count": 7,
"duration": 7,
"interval": 1,
"isTimeTrap": 1,
"no_select": 1,
"range": 4
},
"Damage": [
{
"damChangePer": 0,
"damChangePer1": 1600,
"elementparam": 5,
"type": 2302
}
],
"DamTime": {
"type": 1,
"value": 1
},
"Buff": {
"enemy": [
42000220
],
"self": [
42000229,
42000226
]
},
"Pvp_buff": {
"enemy": [
42000220
],
"self": [
42000229,
42000226
]
},
"CastAct": "reading",
"AttackAct": [
"use_magic"
],
"description": {
"chinesesimplified": "##802000",
"english": "##802000",
"german": "##802000",
"portuguese": "##802000",
"spanish": "##802000"
}
}