Level 10
##1913000
Skill #1913001
Level 10
##1913000
Level 9
##1913000
Level 8
##1913000
Level 7
##1913000
Level 6
##1913000
Level 5
##1913000
Level 4
##1913000
Level 3
##1913000
Level 2
##1913000
Level 1
##1913000
Formulas & functions
Formula source
function CommonFun.calcBuff_3250(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local Num = srcUser:GetRunePoint(c)
local A = lv * a + b + Num * d
return A
endFormula source
function CommonFun.calcDamage_2306(srcUser, targetUser, params, damageParam, logger)
local Luk = srcUser:GetProperty("Luk")
local Int = srcUser:GetProperty("Int")
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local MRefine = srcUser:GetProperty("MRefine")
local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, params, damageParam)
local targetDefElement = targetUser:GetProperty("DefAttr")
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local damChangePer = damageParam.damChangePer
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
local index = params.hitedIndex
local Num1 = srcUser:GetRunePoint(24020)
local Num2 = srcUser:GetRunePoint(223016)
local RuneDamage = (Num1 + Num2) * 0.03 + 1.1
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
local index_fs = srcUser:GetTargetNumLimit(1165)
local index_xd = srcUser:GetTargetNumLimit(1913)
if srcUser:HasBuffID(22000560) then
index = math.max(index_fs, index_xd)
end
local JumpRatio = math.pow(RuneDamage, index)
local DamGem = srcUser:GetGemValue(21011)
local Fifth = 1
if srcUser:HasBuffID(90004764) then
Fifth = Fifth + 0.1
end
local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * damChangePer * (1 - RefineMDamReduc) * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) * JumpRatio * (1 + DamGem / 100000) * Fifth
if skillID == 75200 then
RuneDamage = 1.1
A = math.pow(RuneDamage, index) * damChangePer * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam)
end
if skillID == 79134 then
local Hp = targetUser:GetProperty("Hp")
local GetNpcID = targetUser:GetNpcID()
if GetNpcID == 310001 or GetNpcID == 310002 or GetNpcID == 310008 or GetNpcID == 310009 or GetNpcID == 310011 or GetNpcID == 310012 or GetNpcID == 310018 or GetNpcID == 310019 then
A = A + Hp * 0.02
end
end
if A <= 1 then
return 1
end
return A
endSkill JSON (Level 10)
{
"id": 1913010,
"NameZh": "雷击破",
"Level": 10,
"Icon": "skill_1913001",
"Cost": 1,
"Desc": [
{
"id": 1913000,
"params": [
660,
6
]
}
],
"RollType": 2,
"DamageType": 2,
"SkillType": "Attack",
"Camps": "Enemy",
"Launch_Range": 7.5,
"Fire_EP": 3,
"Target_EP": 3,
"Attack_EP": 3,
"CD": 1.5,
"SkillCost": {
"sp": 119
},
"DelayCD": 1.5,
"Lead_Type": {
"CCT": 0.4,
"FCT": 4,
"type": 2
},
"Logic": "SkillLockedTarget",
"Logic_Param": {
"range": 6,
"range_num": 6
},
"Damage": [
{
"damChangePer": 6.6,
"elementparam": 1,
"type": 2306
}
],
"DamTime": {
"type": 1,
"value": 1
},
"HitEffects": [
{
"duration": 1,
"speffect": 28,
"type": 2
}
],
"Buff": {
"enemy": [
186130
]
},
"Pvp_buff": {
"enemy": [
186130
]
},
"CastAct": "skill_ready_Glove",
"AttackAct": [
"use_skill3_Glove"
],
"SE_cast": "Common/Magic_cast",
"SE_attack": "Skill/xiudou_leijipo",
"SE_hit": "Skill/ChainLight_hit",
"description": {
"chinesesimplified": "##1913000",
"english": "##1913000",
"german": "##1913000",
"portuguese": "##1913000",
"spanish": "##1913000"
}
}