Level 10
##1908000
Skill #1908001
Level 10
##1908000
Level 9
##1908000
Level 8
##1908000
Level 7
##1908000
Level 6
##1908000
Level 5
##1908000
Level 4
##1908000
Level 3
##1908000
Level 2
##1908000
Level 1
##1908000
Formulas & functions
Formula source
function CommonFun.calcBuff_680(srcUser, targetUser, a, b, c, d, lv, damage)
if srcUser == nil or targetUser == nil then
return 0
end
local Num1 = srcUser:GetRunePoint(22041)
local Num2 = srcUser:GetRunePoint(22043)
local Num3 = srcUser:GetRunePoint(223009)
local Num4 = srcUser:GetRunePoint(223011)
local A = 0
if 1 <= Num1 + Num2 + Num3 + Num4 then
A = a
end
return A
endFormula source
function CommonFun.calcBuff_7991(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local skilllv_fs = srcUser:GetLernedSkillLevel(88)
local skilllv_xd = srcUser:GetLernedSkillLevel(1919)
local A = math.max(skilllv_fs, skilllv_xd) * 5
return A
endFormula source
function CommonFun.calcDamage_16400(srcUser, targetUser, params, damageParam, logger)
local Luk = srcUser:GetProperty("Luk")
local Int = srcUser:GetProperty("Int")
local Vit = srcUser:GetProperty("Vit")
local MAtk = srcUser:GetProperty("MAtk")
local MAtkPer = srcUser:GetProperty("MAtkPer")
local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
if 1 <= IgnoreMDef then
IgnoreMDef = 1
end
local RangeDam = srcUser:GetProperty("RangeDam")
local MRefine = srcUser:GetProperty("MRefine")
local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, params, damageParam)
local targetDefElement = targetUser:GetProperty("DefAttr")
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local MDef2 = targetUser:GetProperty("MDef")
local MDefPer2 = targetUser:GetProperty("MDefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local Int2 = targetUser:GetProperty("Int")
local IntPer2 = targetUser:GetProperty("IntPer")
local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
local damChangePer = damageParam.damChangePer
local BaseMAtk = Int + math.floor(Int * Int / 100)
local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
local Num1 = srcUser:GetRunePoint(223007)
local RuneDamage = Num1 * 0.05 + 1
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 1940 then
local skilllv_1 = srcUser:GetLernedSkillLevel(1908)
damChangePer = skilllv_1 * 2 + 14
local count = srcUser:GetSkillPhaseCount()
if 2 <= count then
damChangePer = damChangePer * 0.2
end
end
local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * damChangePer * (1 - RefineMDamReduc) * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 * RuneDamage - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)) * (1 + RangeDam)
if A <= 1 then
return 1
end
return A
endSkill JSON (Level 10)
{
"id": 1908010,
"NameZh": "龙破斩",
"Level": 10,
"Icon": "skill_1908003",
"Cost": 1,
"Desc": [
{
"id": 1908000,
"params": [
3400
]
}
],
"RollType": 2,
"DamageType": 2,
"SkillType": "DelayDamage",
"Camps": "Enemy",
"Launch_Range": 6,
"Fire_EP": 6,
"Target_EP": 2,
"Attack_EP": 2,
"CD": 4,
"SkillCost": {
"sp": 100
},
"DelayCD": 3,
"Lead_Type": {
"CCT": 0,
"FCT": 15,
"type": 2
},
"Logic": "SkillPointRange",
"Logic_Param": {
"count": 2,
"del_hide_as_atk": 1,
"effectcount": 2,
"emit": {
"effect": "Eff_Lina_DarkMeteorite_bullet,LowFire_B",
"speed": 20,
"type": 1
},
"interval": 0.4,
"isCountTrap": 1,
"no_select": 1,
"range": 5,
"range_num": 12
},
"Damage": [
{
"damChangePer": 34,
"elementparam": 4,
"type": 16400
}
],
"DamTime": {
"type": 1,
"value": 4
},
"Buff": {
"enemy": [
42000230,
85140
],
"limit_num": [
{
"id": 42000230,
"num_type": 5
}
]
},
"Pvp_buff": {
"enemy": [
42000230,
85140
],
"limit_num": [
{
"id": 42000230,
"num_type": 5
}
]
},
"CastAct": "skill_ready_Glove",
"AttackAct": [
"use_skill_Glove"
],
"SE_cast": "Common/Magic_cast",
"SE_attack": "Skill/xiudou_longpozhan",
"SE_hit": "Skill/FireWall_hit",
"description": {
"chinesesimplified": "##1908000",
"english": "##1908000",
"german": "##1908000",
"portuguese": "##1908000",
"spanish": "##1908000"
}
}