Skill #187001

Venom Dart

Level 5

##187000

CD 2.5s | Cost 1 | Attack

ID 187005

Level 4

##187000

CD 2.5s | Cost 1 | Attack

ID 187004

Level 3

##187000

CD 2.5s | Cost 1 | Attack

ID 187003

Level 2

##187000

CD 2.5s | Cost 1 | Attack

ID 187002

Level 1

##187000

CD 2.5s | Cost 1 | Attack

ID 187001

Formulas & functions

CommonFun links

Venom DartLv 1-5 | buff | Buffs 95400

Formula source

function CommonFun.calcBuff_150(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local PoisonAtk = srcUser:GetProperty("PoisonAtk")
  local PoisonDef2 = targetUser:GetProperty("PoisonDef")
  local PoisonDam = 1 + PoisonAtk - PoisonDef2
  if PoisonDam <= 0 then
    PoisonDam = 0
  end
  local StateAtk = srcUser:GetProperty("StateAtk")
  local StateDef2 = targetUser:GetProperty("StateDef")
  local StateDam = 1 + StateAtk - StateDef2
  if StateDam <= 0 then
    StateDam = 0
  end
  local A = (lv * a + b) * PoisonDam * StateDam * CommonFun.calcAttrPoisonRate(srcUser, targetUser)
  if A <= 0 then
    return 0
  end
  return A
end
Venom DartLv 1-5 | buff | Buffs 95403

Formula source

function CommonFun.calcBuff_152(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local Num1 = srcUser:GetRunePoint(32005)
  local RuneRate = Num1 * 10
  local A = RuneRate
  if A <= 0 then
    return 0
  end
  return A
end
Venom DartLv 1-5 | buff | Buffs 95404

Formula source

function CommonFun.calcBuff_5080(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local PoisonAtk = srcUser:GetProperty("PoisonAtk")
  local PoisonDef2 = targetUser:GetProperty("PoisonDef")
  local PoisonDam = 1 + PoisonAtk - PoisonDef2
  if PoisonDam <= 0 then
    PoisonDam = 0
  end
  local StateAtk = srcUser:GetProperty("StateAtk")
  local StateDef2 = targetUser:GetProperty("StateDef")
  local StateDam = (1 + StateAtk) * (1 - StateDef2)
  if StateDam <= 0 then
    StateDam = 0
  end
  local GemValue = srcUser:GetGemValue(31002)
  local A = 0
  if srcUser:HasBuffID(116010) and GemValue ~= 0 then
    A = GemValue / 1000 * PoisonDam * StateDam * CommonFun.calcAttrPoisonRate(srcUser, targetUser)
  end
  if A <= 0 then
    return 0
  end
  return A
end
Venom DartLv 1-5 | damage

Formula source

function CommonFun.calcDamage_3202(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local Refine = srcUser:GetProperty("Refine")
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local damChangePer = damageParam.damChangePer
  local damChangePer1 = damageParam.damChangePer1
  local AttrEffect2 = srcUser:GetProperty("AttrEffect")
  local bits2 = CommonFun.getBits(AttrEffect2)
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
  local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
  local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local LongRangeDamReduc2 = targetUser:GetProperty("LongRangeDamReduc")
  local Num1 = srcUser:GetRunePoint(32006)
  local Num2 = srcUser:GetRunePoint(32007)
  local Num3 = srcUser:GetRunePoint(32008)
  local Num4 = srcUser:GetRunePoint(32009)
  local RuneDamage = Num1 * 0.05 + Num2 * 0.1 + Num3 * 0.1 + Num4 * 0.05 + 1
  local A = (((AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 + DamIncrease - LongRangeDamReduc2) + damChangePer1) * (1 - RefineDamReduc) - Vit2 * (1 + VitPer2)) * RuneDamage
  if A <= 1 then
    return 1
  end
  if bits2[CommonFun.AttrEffect.Hualiduanjian] == 1 then
    return A * 1.5
  end
  return A
end

Skill JSON (Level 5)

{
  "id": 187005,
  "NameZh": "剧毒暗器",
  "Level": 5,
  "Icon": "skill_187001",
  "Cost": 1,
  "Desc": [
    {
      "id": 187000,
      "params": [
        250
      ]
    }
  ],
  "RollType": 1,
  "DamageType": 1,
  "SkillType": "Attack",
  "Camps": "Enemy",
  "Launch_Range": 5,
  "Fire_EP": 2,
  "Target_EP": 3,
  "Attack_EP": 3,
  "CD": 2.5,
  "SkillCost": {
    "1": {
      "itemID": 12522,
      "num": 1
    },
    "sp": 30
  },
  "DelayCD": 1,
  "Logic": "SkillLockedTarget",
  "Damage": [
    {
      "damChangePer": 2.5,
      "damChangePer1": 50,
      "type": 3202
    }
  ],
  "DamTime": {
    "type": 1,
    "value": 1
  },
  "Buff": {
    "enemy": [
      95400,
      95403,
      95404
    ]
  },
  "Pvp_buff": {
    "enemy": [
      95400,
      95403,
      95404
    ]
  },
  "AttackAct": [
    "use_magic"
  ],
  "SE_attack": "Skill/VenomSplasher",
  "SE_hit": "Skill/Spear_hit",
  "description": {
    "chinesesimplified": "##187000",
    "english": "##187000",
    "german": "##187000",
    "portuguese": "##187000",
    "spanish": "##187000"
  }
}