Level 10
##68000
Skill #1721001
Level 10
##68000
Level 9
##68000
Level 8
##68000
Level 7
##68000
Level 6
##68000
Level 5
##68000
Level 4
##68000
Level 3
##68000
Level 2
##68000
Level 1
##68000
Formulas & functions
Formula source
function CommonFun.calcBuff_5040(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local Hasbuff = 0
if srcUser:HasBuffID(c) then
Hasbuff = 1
end
local A = a + b * Hasbuff
return A
endSkill JSON (Level 10)
{
"id": 1721010,
"NameZh": "剑术格挡",
"Level": 10,
"Icon": "skill_68001",
"Cost": 1,
"Desc": [
{
"id": 68000,
"params": [
50,
100
]
}
],
"SkillType": "Buff",
"Camps": "Friend",
"Launch_Range": 1,
"Fire_EP": 3,
"Target_EP": 3,
"Attack_EP": 2,
"CD": 15,
"SkillCost": {
"sp": 50
},
"DelayCD": 1.5,
"PreCondition": [
{
"itemtype": 180,
"type": 2
},
{
"buffid": 20110040,
"type": 12
}
],
"AutoCondition": [
{
"no_target": 1,
"time": 30,
"type": 1
},
{
"no_target": 1,
"type": 8
}
],
"Logic": "SkillNone",
"Buff": {
"self": [
80210,
80211
]
},
"Pvp_buff": {
"self": [
80210,
80211
]
},
"AttackAct": [
"use_skill"
],
"SE_attack": "Skill/Parry",
"description": {
"chinesesimplified": "##68000",
"english": "##68000",
"german": "##68000",
"portuguese": "##68000",
"spanish": "##68000"
}
}