Level 10
##17001
Skill #17001
Taunts enemies in the target range, forcing them to attack you for [8df936]%s[-] sec, increasing their Atk by [8df936]%s%%[-] and reducing their Def by [8df936]%s%%[-]. Does not affect on players.
Level 10
##17001
Level 9
##17001
Level 8
##17001
Level 7
##17001
Level 6
##17001
Level 5
##17000
Level 4
##17000
Level 3
##17000
Level 2
##17000
Level 1
##17000
Formulas & functions
Formula source
function CommonFun.calcBuff_3075(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local A = 100
if targetUser:GetNpcID() == 310003 or targetUser:GetNpcID() == 310004 or targetUser:GetNpcID() == 310005 or targetUser:GetNpcID() == 310006 then
A = 0
end
if targetUser:GetNpcID() == 310013 or targetUser:GetNpcID() == 310014 or targetUser:GetNpcID() == 310015 or targetUser:GetNpcID() == 310016 then
A = 0
end
return A
endSkill JSON (Level 10)
{
"id": 17010,
"NameZh": "挑衅",
"Level": 10,
"Icon": "skill_17001",
"Cost": 1,
"Desc": [
{
"id": 17001,
"params": [
6,
20,
21
]
}
],
"SkillType": "Buff",
"Camps": "Enemy",
"Launch_Range": 1,
"Fire_EP": 3,
"Target_EP": 1,
"Attack_EP": 3,
"CD": 2,
"SkillCost": {
"sp": 10
},
"DelayCD": 1,
"AutoCondition": [
{
"time": 5,
"type": 1
}
],
"Logic": "SkillSelfRange",
"Logic_Param": {
"range": 2.5,
"range_num": 6
},
"Buff": {
"enemy": [
80032,
80033,
80034
]
},
"Pvp_buff": {
"enemy": [
80032,
80033,
80034
]
},
"AttackAct": [
"use_skill"
],
"SE_attack": "Skill/provoke",
"description": {
"chinesesimplified": "##17001",
"english": "##17001",
"german": "##17001",
"portuguese": "##17001",
"spanish": "##17001"
}
}