Level 10
##14000
Skill #14001
When attacked, self won’t pause or get knocked back but gains [8df936]%s[-] M.Def. Endure lasts [8df936]%s[-] sec but ends instantly after taking [8df936]%s[-] attacks.
Level 10
##14000
Level 9
##14000
Level 8
##14000
Level 7
##14000
Level 6
##14000
Level 5
##14000
Level 4
##14000
Level 3
##14000
Level 2
##14000
Level 1
##14000
Formulas & functions
Formula source
function CommonFun.calcBuff_740(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local Num1 = srcUser:GetRunePoint(12180)
local A = 100 - Num1 * 100
if A <= 0 then
return 0
end
return A
endFormula source
function CommonFun.calcBuff_741(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local Num1 = srcUser:GetRunePoint(12180)
local A = Num1 * (a * lv + b)
if A <= 0 then
return 0
end
return A
endSkill JSON (Level 10)
{
"id": 14010,
"NameZh": "霸体",
"Level": 10,
"Icon": "skill_14001",
"Cost": 1,
"Desc": [
{
"id": 14000,
"params": [
100,
37,
16
]
}
],
"SkillType": "Buff",
"Camps": "Friend",
"Launch_Range": 1,
"Fire_EP": 3,
"Target_EP": 3,
"Attack_EP": 3,
"CD": 10,
"SkillCost": {
"sp": 10
},
"DelayCD": 1,
"AutoCondition": [
{
"no_target": 1,
"time": 37,
"type": 1
},
{
"no_target": 1,
"type": 8
}
],
"Logic": "SkillNone",
"Buff": {
"self": [
80000,
41000200
]
},
"Pvp_buff": {
"self": [
80000,
41000200
]
},
"AttackAct": [
"use_skill"
],
"SE_attack": "Skill/Endure_cast",
"description": {
"chinesesimplified": "##14000",
"english": "##14000",
"german": "##14000",
"portuguese": "##14000",
"spanish": "##14000"
}
}