Level 6
Soon if there is no surprise.
Skill #1220006
Designate an enemy and apply a Can't Use Item effect to it, and the range transforms into a circular area around self after absorbing energy.
Level 6
Soon if there is no surprise.
Formulas & functions
Formula source
function CommonFun.calcBuff_100(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local SilenceAtk = srcUser:GetProperty("SilenceAtk")
local SilenceDef2 = targetUser:GetProperty("SilenceDef")
local SlienceDam = 1 + SilenceAtk - SilenceDef2
if SlienceDam <= 0 then
SlienceDam = 0
end
local StateAtk = srcUser:GetProperty("StateAtk")
local StateDef2 = targetUser:GetProperty("StateDef")
local StateDam = 1 + StateAtk - StateDef2
if StateDam <= 0 then
StateDam = 0
end
local A = (lv * a + b) * SlienceDam * StateDam * CommonFun.calcAttrSilenceRate(srcUser, targetUser)
if A <= 0 then
return 0
end
return A
endSkill JSON (Level 6)
{
"id": 1220006,
"NameZh": "否决",
"Level": 6,
"Icon": "skill_1220001",
"Cost": 1,
"NextNewID": 1220007,
"Desc": [
{
"id": 1220001,
"params": [
60,
8
]
}
],
"SkillType": "Buff",
"Camps": "Enemy",
"Launch_Range": 6.5,
"Fire_EP": 3,
"Target_EP": 3,
"Attack_EP": 0,
"CD": 12,
"SkillCost": {
"sp": 52
},
"DelayCD": 1.5,
"AutoCondition": [
{
"time": 12,
"type": 1
}
],
"Lead_Type": {
"CCT": 0,
"FCT": 5,
"type": 2
},
"Logic": "SkillLockedTarget",
"Buff": {
"enemy": [
117211,
117212
]
},
"Pvp_buff": {
"enemy": [
117211,
117212
]
},
"AttackAct": [
"use_magic"
],
"SE_cast": "Common/Magic_cast",
"SE_attack": "Skill/skill_magic_deny_attack",
"description": {
"chinesesimplified": "不出意外的话,很快的。",
"english": "Soon if there is no surprise.",
"german": "Wenn nichts passiert,geht es sehr schnell.",
"portuguese": "Chegaremos em breve se não tivesse nenhum acidente.",
"spanish": "Sin incidentes,muy pronto."
}
}