Skill #1168001

HP Absorb

Deals Neutral M. DMG equal to 25%% of an enemy's current HP and absorbs 50%% of the damage dealt to heal the user. Meanwhile, the enemy's VIT decreases by [8df936]%s[-], and the user's VIT increases by [8df936]%s[-]. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount, and there will be no bonus lifesteal.

Level 5

##1168000

CD 2s | Cost 1 | Attack

ID 1168005

Level 4

##1168000

CD 2s | Cost 1 | Attack

ID 1168004

Level 3

##1168000

CD 2s | Cost 1 | Attack

ID 1168003

Level 2

##1168000

CD 2s | Cost 1 | Attack

ID 1168002

Level 1

##1168000

CD 2s | Cost 1 | Attack

ID 1168001

Formulas & functions

CommonFun links

HP AbsorbLv 1-10 | buff | Buffs 116901, 116902, 116903, 116904, 116905

Formula source

function CommonFun.calcBuff_3076(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local A = 0
  if targetUser.boss == true or targetUser.mini == true then
    A = 100
  end
  if targetUser:HasBuffID(160000) then
    A = 0
  end
  return A
end
HP AbsorbLv 1-10 | damage

Formula source

function CommonFun.calcDamage_2304(srcUser, targetUser, params, damageParam, logger)
  local Luk = srcUser:GetProperty("Luk")
  local Int = srcUser:GetProperty("Int")
  local Vit = srcUser:GetProperty("Vit")
  local MAtk = srcUser:GetProperty("MAtk")
  local MAtkPer = srcUser:GetProperty("MAtkPer")
  local target_Hp = targetUser:GetProperty("Hp")
  local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
  local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
  if 1 <= IgnoreMDef then
    IgnoreMDef = 1
  end
  local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, params, damageParam)
  local targetDefElement = targetUser:GetProperty("DefAttr")
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local MDef2 = targetUser:GetProperty("MDef")
  local MDefPer2 = targetUser:GetProperty("MDefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local Int2 = targetUser:GetProperty("Int")
  local IntPer2 = targetUser:GetProperty("IntPer")
  local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
  local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
  local damChangePer = damageParam.damChangePer
  local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser)
  local Num1 = srcUser:GetRunePoint(24070)
  local RuneDamage = Num1 * 4
  if targetUser.boss == true or targetUser.mini == true or targetUser:HasBuffID(160000) then
    target_Hp = 0
  end
  local A = target_Hp * MDefReduc * (1 - MDamReduc2) * (damChangePer + RuneDamage) / 100 * (1 - RefineMDamReduc) * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2)
  if A <= 1 then
    return 1
  end
  return A
end

Skill JSON (Level 5)

{
  "id": 1168005,
  "NameZh": "生命吸收",
  "Level": 5,
  "Icon": "skill_1168001",
  "Cost": 1,
  "NextNewID": 1168006,
  "Desc": [
    {
      "id": 1168000,
      "params": [
        25,
        50
      ]
    }
  ],
  "RollType": 2,
  "DamageType": 2,
  "SkillType": "Attack",
  "Camps": "Enemy",
  "Launch_Range": 5,
  "Fire_EP": 3,
  "Target_EP": 3,
  "Attack_EP": 3,
  "CD": 2,
  "SkillCost": {
    "sp": 100
  },
  "DelayCD": 1.5,
  "Lead_Type": {
    "CCT": 0.5,
    "FCT": 3,
    "type": 2
  },
  "Logic": "SkillLockedTarget",
  "Logic_Param": {
    "isSuckSkill": 1
  },
  "Damage": [
    {
      "damChangePer": 25,
      "elementparam": 5,
      "type": 2304
    }
  ],
  "DamTime": {
    "type": 1,
    "value": 2
  },
  "Buff": {
    "enemy": [
      116905
    ]
  },
  "Pvp_buff": {
    "enemy": [
      116905
    ]
  },
  "CastAct": "reading",
  "AttackAct": [
    "use_skill"
  ],
  "SE_cast": "Skill/Magic_cast",
  "SE_attack": "Skill/skill_magic_understand_attack_01",
  "description": {
    "chinesesimplified": "##1168000",
    "english": "##1168000",
    "german": "##1168000",
    "portuguese": "##1168000",
    "spanish": "##1168000"
  }
}