Level 10
Brave Spirit
Skill #1124001
Summon a plant that inflicts Earth Physical Damage equivalent to [8df936]%s%%[-] Atk to enemies within range and randomly removes %s traps and magic effects from the ground (such as Ankle Snare, The Circle, Light Shield, Storm Gust, Fire Pillar etc.). Have a [8df936]%s%%[-] chance of randomly removing 2 Gain Effect from enemies
Level 10
Brave Spirit
Level 9
Brave Spirit
Level 8
Brave Spirit
Level 7
Brave Spirit
Level 6
Brave Spirit
Level 5
Brave Spirit
Level 4
Brave Spirit
Level 3
Brave Spirit
Level 2
Brave Spirit
Level 1
Brave Spirit
Formulas & functions
Formula source
function CommonFun.calcDamage_13403(srcUser, targetUser, params, damageParam, logger)
local Str = srcUser:GetProperty("Str")
local Dex = srcUser:GetProperty("Dex")
local Luk = srcUser:GetProperty("Luk")
local Int = srcUser:GetProperty("Int")
local Atk = srcUser:GetProperty("Atk")
local AtkPer = srcUser:GetProperty("AtkPer")
local DamIncrease = srcUser:GetProperty("DamIncrease")
local IgnoreDef = 0
local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
if targetUser.boss or targetUser.mini then
IgnoreDef = IgnoreDef1
else
IgnoreDef = IgnoreDef1 + IgnoreDef2
end
if 1 <= IgnoreDef then
IgnoreDef = 1
end
local Refine = srcUser:GetProperty("Refine")
local Def2 = targetUser:GetProperty("Def")
local DefPer2 = targetUser:GetProperty("DefPer")
local Vit2 = targetUser:GetProperty("Vit")
local VitPer2 = targetUser:GetProperty("VitPer")
local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
local damChangePer = damageParam.damChangePer
local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
local bodyparam = CommonFun.CalcBodyParam(srcUser, targetUser, params, damageParam, logger)
local elementparam = CommonFun.CalcElementParam(srcUser, targetUser, params, damageParam, logger)
local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
local bodyparam2 = CommonFun.CalcBodyParam2(srcUser, targetUser, params, damageParam, logger)
local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
local skillID, skillLevel = CommonFun.UnmergeSkillID(params.skillIDAndLevel)
if skillID == 1133 then
AtkPer = 0
end
local BaseAtk = Str * 2 + math.floor(Str * Str / 100) + math.floor(Dex / 5) + math.floor(Luk / 5)
local AtkFinal = ((Atk - BaseAtk) * (1 + AtkPer) * CommonFun.ShapeCorrection(srcUser, targetUser) * bodyparam * elementparam * elementparam2 + BaseAtk) * raceparam * bossparam * bossparam2
local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
local LongRangeDamReduc2 = targetUser:GetProperty("LongRangeDamReduc")
local GemValue = srcUser:GetGemValue(132032)
local GemDam = 1 + GemValue / 100000
local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * damChangePer * (1 - RefineDamReduc) * (1 + DamIncrease - LongRangeDamReduc2) * GemDam - Vit2 * (1 + VitPer2)
local Redhandbag3 = 1
local Ring1 = srcUser:GetEquipedID(1)
if Ring1 == 42551 or Ring1 == 142551 then
Redhandbag3 = 1.15
end
local RefineLv1 = srcUser:GetEquipedRefineLv(1)
if 10 <= RefineLv1 and srcUser:HasBuffID(90002213) then
Redhandbag3 = Redhandbag3 + 0.15
end
local equipRing = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_EQUIP, CommonFun.EquipPos.EEQUIPPOS_SHIELD)
if (equipRing.id == 42592 or equipRing.id == 142592) and 10 <= equipRing.refinelv then
Redhandbag3 = Redhandbag3 + 0.15 + 0.15
elseif equipRing.id == 42592 or equipRing.id == 142592 then
Redhandbag3 = Redhandbag3 + 0.15
end
local equipRingSD = srcUser:getEquip(CommonFun.PackType.EPACKTYPE_SHADOWEQUIP, CommonFun.EquipPos.EEQUIPPOS_SHIELD)
if (equipRingSD.id == 42592 or equipRingSD.id == 142592) and 10 <= equipRingSD.refinelv then
Redhandbag3 = Redhandbag3 + 0.3 * equipRingSD.quench_per / 100
elseif equipRingSD.id == 42592 or equipRingSD.id == 142592 then
Redhandbag3 = Redhandbag3 + 0.15 * equipRingSD.quench_per / 100
end
if skillID == 1124 then
local Numxp = srcUser:GetRunePoint(134060)
local RuneDamage = 1 + Numxp * 0.08
local skilllv_zw = srcUser:GetLernedSkillLevel(3704)
A = A * Redhandbag3 * RuneDamage * (1 + skilllv_zw * 0.02)
end
if A <= 1 then
return 1
end
return A
endSkill JSON (Level 10)
{
"id": 1124010,
"NameZh": "疯狂野草",
"Level": 10,
"Icon": "skill_1124001",
"Cost": 1,
"NextNewID": 1124011,
"Desc": [
{
"id": 1124000,
"params": [
1350,
8
]
}
],
"RollType": 1,
"DamageType": 1,
"SkillType": "ClearEffect",
"Camps": "Enemy",
"Launch_Range": 6,
"Fire_EP": 3,
"Target_EP": 3,
"Attack_EP": 3,
"CD": 7.5,
"SkillCost": {
"sp": 74
},
"DelayCD": 1.5,
"Lead_Type": {
"CCT": 0,
"FCT": 3,
"type": 2
},
"Logic": "SkillPointRange",
"Logic_Param": {
"clear_num": 8,
"count": 1,
"effect": "CrazyWildGrass_attack,LowBuff_B",
"fieldarea_cannot_immune": 1,
"forceClear": [
1303
],
"isCountTrap": 1,
"no_select": 1,
"range": 3,
"range_num": 8
},
"Damage": [
{
"damChangePer": 13.5,
"elementparam": 2,
"type": 13403
}
],
"DamTime": {
"type": 1,
"value": 2
},
"AttackAct": [
"use_magic"
],
"SE_cast": "Common/Magic_cast",
"SE_attack": "Skill/CrazyWildGrass_attack",
"description": {
"chinesesimplified": "勇敢之灵",
"english": "Brave Spirit",
"german": "Mutiger Geist",
"portuguese": "Espírito Valente",
"spanish": "Espíritu de la valentía"
}
}