Skill #11000053

Fire Pillar

Summons a blazing Fire Pillar, dealing continuous Fire Magic Damage to enemies within the range.

Level 2

##803000

Cost 1 | Attack

ID 11000053

Formulas & functions

CommonFun links

Fire PillarLv 1-2 | buff | Buffs 85140

Formula source

function CommonFun.calcBuff_7991(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local skilllv_fs = srcUser:GetLernedSkillLevel(88)
  local skilllv_xd = srcUser:GetLernedSkillLevel(1919)
  local A = math.max(skilllv_fs, skilllv_xd) * 5
  return A
end
Fire PillarLv 2 | damage

Formula source

function CommonFun.calcDamage_35(srcUser, targetUser, params, damageParam, logger)
  local Int = srcUser:GetProperty("Int")
  local Vit = srcUser:GetProperty("Vit")
  local MAtk = srcUser:GetProperty("MAtk")
  local MAtkPer = srcUser:GetProperty("MAtkPer")
  local MDamIncrease = CommonFun.calcMDamIncrease(srcUser, targetUser)
  local IgnoreMDef = srcUser:GetProperty("IgnoreMDef")
  if 1 <= IgnoreMDef then
    IgnoreMDef = 1
  end
  local Num1 = srcUser:GetRunePoint(22006)
  local RuneRate = 0
  if 0 < Num1 then
    RuneRate = 8
  end
  local RuneDamage = Num1 * 0.1 + 1
  local Num2 = srcUser:GetRunePoint(22160)
  local Num3 = srcUser:GetRunePoint(22161)
  local RuneDamage1 = (Num2 + Num3) * 0.1 + 1
  local MRefine = srcUser:GetProperty("MRefine")
  local srcAtkElement = CommonFun.GetUserAtkAttr(srcUser, params, damageParam)
  local targetDefElement = targetUser:GetProperty("DefAttr")
  local elementparam2 = CommonFun.CalcElementParam2(srcUser, targetUser, params, damageParam, logger)
  local raceparam = CommonFun.CalcRaceParam(srcUser, targetUser, params, damageParam, logger)
  local raceparam2 = CommonFun.CalcRaceParam2(srcUser, targetUser, params, damageParam, logger)
  local bossparam = CommonFun.CalcBossParam(srcUser, targetUser, params, damageParam, logger)
  local bossparam2 = CommonFun.CalcBossParam2(srcUser, targetUser, params, damageParam, logger)
  local MDef2 = targetUser:GetProperty("MDef")
  local MDefPer2 = targetUser:GetProperty("MDefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local Int2 = targetUser:GetProperty("Int")
  local IntPer2 = targetUser:GetProperty("IntPer")
  local MDamReduc2 = CommonFun.calcMDamReDuc(srcUser, targetUser)
  local RefineMDamReduc = targetUser:GetProperty("RefineMDamReduc")
  local damChangePer = damageParam.damChangePer
  local damChangePer1 = damageParam.damChangePer1
  local BaseMAtk = Int + math.floor(Int * Int / 100)
  local MAtkFinal = ((MAtk - BaseMAtk) * (1 + MAtkPer) + BaseMAtk) * raceparam * bossparam * bossparam2
  local MDefReduc = CommonFun.CalcMDef(srcUser, targetUser, params, damageParam)
  local BaseLvDamage = 0
  local IBaseLv = srcUser.BaseLv
  if srcUser:HasBuffID(42110) then
    BaseLvDamage = IBaseLv * 15
  end
  if srcUser:HasBuffID(42120) then
    BaseLvDamage = IBaseLv * 15
  end
  local taozhuang1 = 1
  if srcUser:HasBuffID(91000470) or srcUser:HasBuffID(91000770) or srcUser:HasBuffID(91001490) or srcUser:HasBuffID(91001500) then
    taozhuang1 = 1.15
  end
  if srcUser:HasBuffID(90004514) then
    taozhuang1 = taozhuang1 + 0.15
  end
  local Ring1 = srcUser:GetEquipedID(7)
  local RefineLv = srcUser:GetEquipedRefineLv(7)
  if Ring1 == 63440 or Ring1 == 163440 then
    taozhuang1 = RefineLv * 0.01 + taozhuang1
  end
  local GemValue = srcUser:GetGemValue(82071)
  local GemDam = 1 + GemValue / 100000
  local A = ((MAtkFinal * MDefReduc * (1 - MDamReduc2) + MRefine) * (1 - RefineMDamReduc) * damChangePer * (1 + MDamIncrease) * CommonFun.calcMagicElement(srcUser, targetUser, params, damageParam) * elementparam2 - Vit2 / 2 * (1 + VitPer2) - Int2 * (1 + IntPer2) + damChangePer1) * RuneDamage1 * taozhuang1 * GemDam + BaseLvDamage
  if CommonFun.IsInRate(RuneRate, srcUser:GetRandom()) then
    return A * RuneDamage, CommonFun.DamageType.Crit
  end
  if A <= 1 then
    return 1
  end
  return A
end

Skill JSON (Level 2)

{
  "id": 11000053,
  "NameZh": "火柱",
  "Level": 2,
  "Icon": "skill_83001",
  "Cost": 1,
  "Desc": [
    {
      "id": 803000,
      "params": [
        100
      ]
    }
  ],
  "SkillType": "Attack",
  "Camps": "Enemy",
  "Launch_Range": 6,
  "Fire_EP": 3,
  "Target_EP": 2,
  "Attack_EP": 3,
  "Logic": "SkillPointRect",
  "Logic_Param": {
    "count": 10,
    "distance": 3,
    "interval": 1,
    "isCountTrap": 1,
    "max_count": 2,
    "no_select": 1,
    "trap_effect": "FirePillar,LowRange_B",
    "width": 3
  },
  "Damage": [
    {
      "damChangePer": 2,
      "damChangePer1": 100,
      "elementparam": 4,
      "type": 35
    }
  ],
  "DamTime": {
    "type": 1,
    "value": 1
  },
  "Buff": {
    "enemy": [
      85140
    ]
  },
  "Pvp_buff": {
    "enemy": [
      85140
    ]
  },
  "AttackAct": [
    "use_magic"
  ],
  "description": {
    "chinesesimplified": "##803000",
    "english": "##803000",
    "german": "##803000",
    "portuguese": "##803000",
    "spanish": "##803000"
  }
}