Skill #10016001

Cat Chicken Fist

Level 10

##16000

Cost 1 | Attack

ID 10016001

Formulas & functions

CommonFun links

Cat Chicken FistLv 10 | damage

Formula source

function CommonFun.calcDamage_8002(srcUser, targetUser, params, damageParam, logger)
  local Str = srcUser:GetProperty("Str")
  local Dex = srcUser:GetProperty("Dex")
  local Luk = srcUser:GetProperty("Luk")
  local Atk = srcUser:GetProperty("Atk")
  local AtkPer = srcUser:GetProperty("AtkPer")
  local DamIncrease = srcUser:GetProperty("DamIncrease")
  local IgnoreDef = 0
  local IgnoreDef1 = srcUser:GetProperty("IgnoreDef")
  local IgnoreDef2 = srcUser:GetProperty("IgnoreEquipDef")
  if targetUser.boss or targetUser.mini then
    IgnoreDef = IgnoreDef1
  else
    IgnoreDef = IgnoreDef1 + IgnoreDef2
  end
  if 1 <= IgnoreDef then
    IgnoreDef = 1
  end
  local BaseLv = targetUser.BaseLv
  local WeaponType = srcUser:GetEquipedWeaponType()
  local skilllv_1 = srcUser:GetLernedSkillLevel(damageParam.skill1_id)
  local Refine = srcUser:GetProperty("Refine")
  local damChangePer = damageParam.damChangePer
  local damChangePer1 = damageParam.damChangePer1
  local Def2 = targetUser:GetProperty("Def")
  local DefPer2 = targetUser:GetProperty("DefPer")
  local Vit2 = targetUser:GetProperty("Vit")
  local VitPer2 = targetUser:GetProperty("VitPer")
  local DamReduc2 = CommonFun.calcDamReDuc(srcUser, targetUser)
  local RefineDamReduc = targetUser:GetProperty("RefineDamReduc")
  local AttrEffect2 = srcUser:GetProperty("AttrEffect")
  local bits2 = CommonFun.getBits(AttrEffect2)
  local AtkFinal = math.random(BaseLv * 10, BaseLv * 16) * damChangePer + math.random(500, 1500) * damChangePer1
  local DefReduc = CommonFun.CalcDef(srcUser, targetUser)
  local A = (AtkFinal * DefReduc * (1 - DamReduc2) + Refine) * (1 + DamIncrease) * (1 - RefineDamReduc) - Vit2 * (1 + VitPer2)
  if A <= 1 then
    return 1
  end
  return A
end

Skill JSON (Level 10)

{
  "id": 10016001,
  "NameZh": "猫爆鸡丁拳",
  "Level": 10,
  "Icon": "skill_16001",
  "Cost": 1,
  "Desc": [
    {
      "id": 16000,
      "params": [
        250,
        20,
        10
      ]
    }
  ],
  "RollType": 1,
  "SkillHit": 1,
  "SkillType": "Attack",
  "Camps": "Enemy",
  "Launch_Range": 1,
  "Fire_EP": 3,
  "Target_EP": 3,
  "Attack_EP": 0,
  "SkillCost": {
    "sp": 30
  },
  "DelayCD": 2,
  "Logic": "SkillSelfRange",
  "Logic_Param": {
    "range": 2,
    "range_num": 8
  },
  "Damage": [
    {
      "damChangePer": 2.5,
      "damChangePer1": 1,
      "type": 8002
    }
  ],
  "DamTime": {
    "type": 1,
    "value": 4
  },
  "HitEffects": [
    {
      "direction": "back",
      "distance": 1,
      "speed": 10,
      "type": 1
    }
  ],
  "Buff": {
    "self": [
      80020
    ]
  },
  "Pvp_buff": {
    "self": [
      80020
    ]
  },
  "CastAct": "skill_ready",
  "AttackAct": [
    "use_skill"
  ],
  "SE_cast": "Common/Magic_cast",
  "SE_attack": "Skill/MagnumBreak",
  "SE_hit": "Skill/FireBall_hit",
  "description": {
    "chinesesimplified": "##16000",
    "english": "##16000",
    "german": "##16000",
    "portuguese": "##16000",
    "spanish": "##16000"
  }
}