CommonFun.calcBuff_527020 mapped buffs · 1 skills
function CommonFun.calcBuff_5270(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local buff = 0
local Hp1 = srcUser:GetProperty("Hp")
local Hp2 = targetUser:GetProperty("Hp")
if srcUser:HasBuffID(20720090) and Hp2 < Hp1 * 0.05 then
buff = 1
end
local A = a * buff + b * Hp2
local AttrFunction = srcUser:GetProperty("AttrFunction")
local bitfunc = CommonFun.getBits(AttrFunction)
if (targetUser.boss or targetUser.mini or targetUser.changelinepunish) and (targetUser.zoneType == 1 or targetUser.zoneType == 22) and targetUser.noPunishBoss == false and bitfunc[CommonFun.AttrFunction.JustInViceZone] == 1 and targetUser.isBossFromBranch == false then
A = 0
end
if CommonFun.checkAttrFunctionMiss(targetUser, srcUser) then
A = 0
end
if targetUser.boss and targetUser.zoneType == 22 and CommonFun.CheckStormBossMiss(targetUser, srcUser) then
A = 0
end
if targetUser:GetNpcID() == 30043 or targetUser:GetNpcID() == 280303 or targetUser:GetNpcID() == 56008 or targetUser:GetNpcID() == 56009 or targetUser:GetNpcID() == 56010 or targetUser:GetNpcID() == 56011 or targetUser:GetNpcID() == 56012 or targetUser:GetNpcID() == 56013 then
A = 0
end
if targetUser:DamageAlways1() then
A = 0
end
return A
endRelated skills