CommonFun.calcBuff_120158 mapped buffs · 15 skills
function CommonFun.calcBuff_120(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local StoneAtk = srcUser:GetProperty("StoneAtk")
local StoneDef2 = targetUser:GetProperty("StoneDef")
local StoneDam = 1 + StoneAtk - StoneDef2
if StoneDam <= 0 then
StoneDam = 0
end
local StateAtk = srcUser:GetProperty("StateAtk")
local StateDef2 = targetUser:GetProperty("StateDef")
local StateDam = 1 + StateAtk - StateDef2
if StateDam <= 0 then
StateDam = 0
end
local A = (lv * a + b) * StoneDam * StateDam * CommonFun.calcAttrStoneRate(srcUser, targetUser)
if A <= 0 then
return 0
end
return A
end