CommonFun

calcDamage / calcBuff explorer

1 formulas listed.

CommonFun.calcBuff_11220 mapped buffs · 1 skills
function CommonFun.calcBuff_112(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local Num1 = srcUser:GetRunePoint(22130)
  local A = 0
  if 1 <= Num1 then
    A = lv * a + b
  end
  if A <= 0 then
    return 0
  end
  return A
end