CommonFun.calcBuff_10616 mapped buffs · 1 skills
function CommonFun.calcBuff_106(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local Num1 = srcUser:GetRunePoint(52130)
local Num2 = srcUser:GetRunePoint(52100)
local A = Num1 * a * CommonFun.calcAttrSilenceRate(srcUser, targetUser)
if 1 <= Num2 then
A = 0
end
if A <= 0 then
return 0
end
return A
endRelated skills