CommonFun

calcDamage / calcBuff explorer

1 formulas listed.

CommonFun.calcBuff_10616 mapped buffs · 1 skills
function CommonFun.calcBuff_106(srcUser, targetUser, a, b, c, d, lv)
  if srcUser == nil or targetUser == nil then
    return 0
  end
  local Num1 = srcUser:GetRunePoint(52130)
  local Num2 = srcUser:GetRunePoint(52100)
  local A = Num1 * a * CommonFun.calcAttrSilenceRate(srcUser, targetUser)
  if 1 <= Num2 then
    A = 0
  end
  if A <= 0 then
    return 0
  end
  return A
end