CommonFun.calcBuff_10416 mapped buffs · 1 skills
function CommonFun.calcBuff_104(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local Num1 = srcUser:GetRunePoint(52100)
local A = Num1 * 100 * CommonFun.calcAttrSilenceRate(srcUser, targetUser)
if targetUser.boss or targetUser.mini then
A = 0
end
if A <= 0 then
return 0
end
return A
endRelated skills