CommonFun.calcBuff_10016080 mapped buffs · 1 skills
function CommonFun.calcBuff_100160(srcUser, targetUser, a, b, c, d, lv)
if srcUser == nil or targetUser == nil then
return 0
end
local A = 0
local WeaponType = srcUser:GetEquipedWeaponType()
if WeaponType == 220 then
A = 100
end
return A
endRelated skills